Sebastian Lackner : wined3d: Add a missing call to context_release.

Alexandre Julliard julliard at winehq.org
Wed Feb 15 16:06:23 CST 2017


Module: wine
Branch: master
Commit: f9c6488394a53fbac160c613a61215d15068542d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=f9c6488394a53fbac160c613a61215d15068542d

Author: Sebastian Lackner <sebastian at fds-team.de>
Date:   Tue Feb 14 23:15:30 2017 +0100

wined3d: Add a missing call to context_release.

Spotted by Michael Müller.

Signed-off-by: Sebastian Lackner <sebastian at fds-team.de>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/device.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 37cb819..a7ee5bc 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4138,6 +4138,7 @@ void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, str
         if (!wined3d_buffer_load_location(buffer, context, WINED3D_LOCATION_BUFFER))
         {
             ERR("Failed to load buffer location.\n");
+            context_release(context);
             return;
         }
 




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