Henri Verbeet : wined3d: Use the command stream state in swapchain_gl_present().

Alexandre Julliard julliard at winehq.org
Tue Feb 28 15:27:03 CST 2017


Module: wine
Branch: master
Commit: b7f0d3312eeb63d6b360d499f20f71aeee245d5e
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b7f0d3312eeb63d6b360d499f20f71aeee245d5e

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Feb 28 06:12:00 2017 +0100

wined3d: Use the command stream state in swapchain_gl_present().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/swapchain.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 1a8e7fa..8a62119 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -487,7 +487,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain,
         const RECT *src_rect, const RECT *dst_rect, DWORD flags)
 {
     struct wined3d_texture *back_buffer = swapchain->back_buffers[0];
-    const struct wined3d_fb_state *fb = &swapchain->device->fb;
+    const struct wined3d_fb_state *fb = &swapchain->device->cs->fb;
     const struct wined3d_gl_info *gl_info;
     struct wined3d_texture *logo_texture;
     struct wined3d_context *context;




More information about the wine-cvs mailing list