Huw Davies : dsound: Allow enough space for multi-channel frames.
Alexandre Julliard
julliard at winehq.org
Tue Feb 28 15:27:04 CST 2017
Module: wine
Branch: master
Commit: 2233fb371825bf65cb0aa9711bb8c8bc6129be88
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2233fb371825bf65cb0aa9711bb8c8bc6129be88
Author: Huw Davies <huw at codeweavers.com>
Date: Tue Feb 28 13:37:53 2017 +0000
dsound: Allow enough space for multi-channel frames.
Signed-off-by: Huw Davies <huw at codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/dsound/primary.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/dsound/primary.c b/dlls/dsound/primary.c
index b10ba02..87b7e8e 100644
--- a/dlls/dsound/primary.c
+++ b/dlls/dsound/primary.c
@@ -240,7 +240,7 @@ static HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device, WAVEFORMATEX *wfx,
/* reallocate emulated primary buffer */
if (forcewave || !mixfloat) {
if (!forcewave)
- new_buflen = frames * sizeof(float);
+ new_buflen = frames * wfx->nChannels * sizeof(float);
if (device->buffer)
newbuf = HeapReAlloc(GetProcessHeap(), 0, device->buffer, new_buflen);
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