Francois Gouget : d3dx9_36/tests: Make test_texture_shader() static.

Alexandre Julliard julliard at winehq.org
Mon Jan 9 15:22:30 CST 2017


Module: wine
Branch: master
Commit: 6e92cdacf19e97d729a5d7d624d6972eee0397fa
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=6e92cdacf19e97d729a5d7d624d6972eee0397fa

Author: Francois Gouget <fgouget at free.fr>
Date:   Sat Jan  7 14:41:52 2017 +0100

d3dx9_36/tests: Make test_texture_shader() static.

Signed-off-by: Francois Gouget <fgouget at free.fr>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3dx9_36/tests/texture.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c
index 011f756..9ae0321 100644
--- a/dlls/d3dx9_36/tests/texture.c
+++ b/dlls/d3dx9_36/tests/texture.c
@@ -2007,7 +2007,7 @@ static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9 *device)
     IDirect3DVolumeTexture9_Release(volume_texture);
 }
 
-void test_texture_shader(void)
+static void test_texture_shader(void)
 {
     static const DWORD shader_zero[] = {0x0};
     static const DWORD shader_invalid[] = {0xeeee0100};




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