Henri Verbeet : wined3d: Use winediag for the backbuffer offscreen rendering message.

Alexandre Julliard julliard at winehq.org
Wed Jan 11 15:45:46 CST 2017


Module: wine
Branch: master
Commit: 459afa4791f03452058fb5839454892f5d90c514
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=459afa4791f03452058fb5839454892f5d90c514

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Jan 10 22:35:52 2017 +0100

wined3d: Use winediag for the backbuffer offscreen rendering message.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/wined3d_main.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 3e6bb7a..eb566bc 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -227,7 +227,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
         {
             if (!strcmp(buffer,"backbuffer"))
             {
-                TRACE("Using the backbuffer for offscreen rendering\n");
+                ERR_(winediag)("Using the backbuffer for offscreen rendering.\n");
                 wined3d_settings.offscreen_rendering_mode = ORM_BACKBUFFER;
             }
             else if (!strcmp(buffer,"fbo"))




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