=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11/tests: Use correct raw buffer flag for SRVs.

Alexandre Julliard julliard at winehq.org
Thu Jan 26 14:53:15 CST 2017


Module: wine
Branch: master
Commit: 24c45805c08d4bc0764829d615875fb95290d85d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=24c45805c08d4bc0764829d615875fb95290d85d

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Thu Jan 26 13:07:28 2017 +0100

d3d11/tests: Use correct raw buffer flag for SRVs.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/tests/d3d11.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 6911a77..ed1401a 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -12956,7 +12956,7 @@ static void test_sm5_bufinfo_instruction(void)
             U(srv_desc).BufferEx.NumElements = test->view_element_count;
             U(srv_desc).BufferEx.Flags = 0;
             if (buffer_desc.MiscFlags & D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS)
-                U(srv_desc).BufferEx.Flags |= D3D11_BUFFER_UAV_FLAG_RAW;
+                U(srv_desc).BufferEx.Flags |= D3D11_BUFFEREX_SRV_FLAG_RAW;
             hr = ID3D11Device_CreateShaderResourceView(device, (ID3D11Resource *)buffer, &srv_desc, &srv);
             ok(SUCCEEDED(hr), "Test %u: Failed to create shader resource view, hr %#x.\n", i, hr);
             uav = NULL;




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