=?UTF-8?Q?Andr=C3=A9=20Hentschel=20?=: d3d8: Fix ValidatePixelShader spec file entry.
Alexandre Julliard
julliard at winehq.org
Mon Jan 30 15:39:18 CST 2017
Module: wine
Branch: master
Commit: 8ed4919b698d738f25123c4491eb0f2b88283eba
URL: http://source.winehq.org/git/wine.git/?a=commit;h=8ed4919b698d738f25123c4491eb0f2b88283eba
Author: André Hentschel <nerv at dawncrow.de>
Date: Sun Jan 29 21:59:10 2017 +0100
d3d8: Fix ValidatePixelShader spec file entry.
Signed-off-by: André Hentschel <nerv at dawncrow.de>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d8/d3d8.spec | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d8/d3d8.spec b/dlls/d3d8/d3d8.spec
index 4bad850..4f125a9 100644
--- a/dlls/d3d8/d3d8.spec
+++ b/dlls/d3d8/d3d8.spec
@@ -1,5 +1,5 @@
@ stdcall D3D8GetSWInfo()
@ stdcall DebugSetMute()
@ stdcall Direct3DCreate8(long)
-@ stdcall ValidatePixelShader(ptr long long ptr)
+@ stdcall ValidatePixelShader(ptr ptr long ptr)
@ stdcall ValidateVertexShader(ptr ptr ptr long ptr)
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