Henri Verbeet : wined3d: Do not preload the buffer in wined3d_buffer_unmap ().
Alexandre Julliard
julliard at winehq.org
Tue Jan 31 15:42:51 CST 2017
Module: wine
Branch: master
Commit: 6fd212818d6ade9d571aba1566b5e56ce594b01b
URL: http://source.winehq.org/git/wine.git/?a=commit;h=6fd212818d6ade9d571aba1566b5e56ce594b01b
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Jan 31 15:47:14 2017 +0100
wined3d: Do not preload the buffer in wined3d_buffer_unmap().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/buffer.c | 6 +-----
dlls/wined3d/context.c | 6 +++++-
dlls/wined3d/wined3d_private.h | 1 -
3 files changed, 6 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 1fdf0a3..de5ab17 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -879,7 +879,7 @@ drop_query:
This->flags &= ~WINED3D_BUFFER_APPLESYNC;
}
-void buffer_mark_used(struct wined3d_buffer *buffer)
+static void buffer_mark_used(struct wined3d_buffer *buffer)
{
buffer->flags &= ~WINED3D_BUFFER_DISCARD;
}
@@ -1188,10 +1188,6 @@ static void wined3d_buffer_unmap(struct wined3d_buffer *buffer)
buffer_clear_dirty_areas(buffer);
buffer->map_ptr = NULL;
}
- else if (buffer->flags & WINED3D_BUFFER_HASDESC)
- {
- wined3d_resource_preload(&buffer->resource);
- }
}
HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset,
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index cd0057e..fdf684e 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -3505,8 +3505,12 @@ BOOL context_apply_draw_state(struct wined3d_context *context,
for (i = 0, map = context->stream_info.use_map; map; map >>= 1, ++i)
{
if (map & 1)
- buffer_mark_used(state->streams[context->stream_info.elements[i].stream_idx].buffer);
+ wined3d_buffer_load(state->streams[context->stream_info.elements[i].stream_idx].buffer,
+ context, state);
}
+ /* Loading the buffers above may have invalidated the stream info. */
+ if (isStateDirty(context, STATE_STREAMSRC))
+ context_update_stream_info(context, state);
}
if (state->index_buffer)
{
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 1cae2fe..9c32f2f 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3239,7 +3239,6 @@ static inline struct wined3d_buffer *buffer_from_resource(struct wined3d_resourc
return CONTAINING_RECORD(resource, struct wined3d_buffer, resource);
}
-void buffer_mark_used(struct wined3d_buffer *buffer) DECLSPEC_HIDDEN;
DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer,
struct wined3d_bo_address *data, DWORD locations) DECLSPEC_HIDDEN;
void wined3d_buffer_invalidate_location(struct wined3d_buffer *buffer, DWORD location) DECLSPEC_HIDDEN;
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