Paul Gofman : d3dx9: Introduce d3dx_shader_get_ctab_constant() function and use it instead of ID3DXConstantTableImpl_GetConstantDesc().
Alexandre Julliard
julliard at winehq.org
Tue Jul 18 13:58:55 CDT 2017
Module: wine
Branch: master
Commit: 6498a03a8ef0f0d157f05c8cac9c47aa88538a3f
URL: http://source.winehq.org/git/wine.git/?a=commit;h=6498a03a8ef0f0d157f05c8cac9c47aa88538a3f
Author: Paul Gofman <gofmanp at gmail.com>
Date: Tue Jul 11 14:26:58 2017 +0300
d3dx9: Introduce d3dx_shader_get_ctab_constant() function and use it instead of ID3DXConstantTableImpl_GetConstantDesc().
Signed-off-by: Paul Gofman <gofmanp at gmail.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3dx9_36/d3dx9_private.h | 8 ++++++++
dlls/d3dx9_36/preshader.c | 16 ++++------------
dlls/d3dx9_36/shader.c | 18 ++++++++++--------
3 files changed, 22 insertions(+), 20 deletions(-)
diff --git a/dlls/d3dx9_36/d3dx9_private.h b/dlls/d3dx9_36/d3dx9_private.h
index db80490..f84266d 100644
--- a/dlls/d3dx9_36/d3dx9_private.h
+++ b/dlls/d3dx9_36/d3dx9_private.h
@@ -355,4 +355,12 @@ HRESULT d3dx_param_eval_set_shader_constants(ID3DXEffectStateManager *manager, s
struct d3dx_param_eval *peval, BOOL update_all) DECLSPEC_HIDDEN;
BOOL is_param_eval_input_dirty(struct d3dx_param_eval *peval, ULONG64 update_version) DECLSPEC_HIDDEN;
+struct ctab_constant {
+ D3DXCONSTANT_DESC desc;
+ struct ctab_constant *constants;
+};
+
+const struct ctab_constant *d3dx_shader_get_ctab_constant(ID3DXConstantTable *iface,
+ D3DXHANDLE constant) DECLSPEC_HIDDEN;
+
#endif /* __WINE_D3DX9_PRIVATE_H */
diff --git a/dlls/d3dx9_36/preshader.c b/dlls/d3dx9_36/preshader.c
index 34fed07..7740bd6 100644
--- a/dlls/d3dx9_36/preshader.c
+++ b/dlls/d3dx9_36/preshader.c
@@ -590,22 +590,14 @@ static unsigned int *parse_pres_ins(unsigned int *ptr, unsigned int count, struc
static HRESULT get_ctab_constant_desc(ID3DXConstantTable *ctab, D3DXHANDLE hc, D3DXCONSTANT_DESC *desc)
{
- D3DXCONSTANT_DESC buffer[2];
- HRESULT hr;
- unsigned int count;
+ const struct ctab_constant *constant = d3dx_shader_get_ctab_constant(ctab, hc);
- count = ARRAY_SIZE(buffer);
- if (FAILED(hr = ID3DXConstantTable_GetConstantDesc(ctab, hc, buffer, &count)))
- {
- FIXME("Could not get constant desc, hr %#x.\n", hr);
- return hr;
- }
- else if (count != 1)
+ if (!constant)
{
- FIXME("Unexpected constant descriptors count %u.\n", count);
+ FIXME("Could not get constant desc.\n");
return D3DERR_INVALIDCALL;
}
- *desc = buffer[0];
+ *desc = constant->desc;
return D3D_OK;
}
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c
index 4dbecb1..b86bb65 100644
--- a/dlls/d3dx9_36/shader.c
+++ b/dlls/d3dx9_36/shader.c
@@ -681,11 +681,6 @@ HRESULT WINAPI D3DXPreprocessShaderFromResourceW(HMODULE module, const WCHAR *re
}
-struct ctab_constant {
- D3DXCONSTANT_DESC desc;
- struct ctab_constant *constants;
-};
-
struct ID3DXConstantTableImpl {
ID3DXConstantTable ID3DXConstantTable_iface;
LONG ref;
@@ -946,13 +941,20 @@ static HRESULT WINAPI ID3DXConstantTableImpl_GetDesc(ID3DXConstantTable *iface,
return D3D_OK;
}
+const struct ctab_constant *d3dx_shader_get_ctab_constant(ID3DXConstantTable *iface, D3DXHANDLE constant)
+{
+ struct ID3DXConstantTableImpl *ctab = impl_from_ID3DXConstantTable(iface);
+
+ return get_valid_constant(ctab, constant);
+}
+
static HRESULT WINAPI ID3DXConstantTableImpl_GetConstantDesc(ID3DXConstantTable *iface, D3DXHANDLE constant,
D3DXCONSTANT_DESC *desc, UINT *count)
{
- struct ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
- struct ctab_constant *c = get_valid_constant(This, constant);
+ struct ID3DXConstantTableImpl *ctab = impl_from_ID3DXConstantTable(iface);
+ struct ctab_constant *c = get_valid_constant(ctab, constant);
- TRACE("(%p)->(%p, %p, %p)\n", This, constant, desc, count);
+ TRACE("(%p)->(%p, %p, %p)\n", ctab, constant, desc, count);
if (!c)
{
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