Guillaume Charifi : wined3d: Recognize SM5 vJoinInstanceId register.

Alexandre Julliard julliard at winehq.org
Fri Mar 3 14:20:35 CST 2017


Module: wine
Branch: master
Commit: 00460565271b2a56e8f08cdaa77008f94e2248c1
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=00460565271b2a56e8f08cdaa77008f94e2248c1

Author: Guillaume Charifi <guillaume.charifi at sfr.fr>
Date:   Thu Mar  2 15:11:48 2017 +0100

wined3d: Recognize SM5 vJoinInstanceId register.

Signed-off-by: Guillaume Charifi <guillaume.charifi at sfr.fr>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/shader.c          | 4 ++++
 dlls/wined3d/shader_sm4.c      | 3 ++-
 dlls/wined3d/wined3d_private.h | 1 +
 3 files changed, 7 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index e337f0b..0e88486 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -2021,6 +2021,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
             shader_addline(buffer, "vForkInstanceId");
             break;
 
+        case WINED3DSPR_JOININSTID:
+            shader_addline(buffer, "vJoinInstanceId");
+            break;
+
         case WINED3DSPR_INCONTROLPOINT:
             shader_addline(buffer, "vicp");
             break;
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index f305665..050f656 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -311,6 +311,7 @@ enum wined3d_sm4_register_type
     WINED3D_SM5_RT_FUNCTION_POINTER        = 0x13,
     WINED3D_SM5_RT_OUTPUT_CONTROL_POINT_ID = 0x16,
     WINED3D_SM5_RT_FORK_INSTANCE_ID        = 0x17,
+    WINED3D_SM5_RT_JOIN_INSTANCE_ID        = 0x18,
     WINED3D_SM5_RT_INPUT_CONTROL_POINT     = 0x19,
     WINED3D_SM5_RT_OUTPUT_CONTROL_POINT    = 0x1a,
     WINED3D_SM5_RT_PATCH_CONSTANT_DATA     = 0x1b,
@@ -1056,7 +1057,7 @@ static const enum wined3d_shader_register_type register_type_table[] =
     /* UNKNOWN */                                ~0u,
     /* WINED3D_SM5_RT_OUTPUT_CONTROL_POINT_ID */ WINED3DSPR_OUTPOINTID,
     /* WINED3D_SM5_RT_FORK_INSTANCE_ID */        WINED3DSPR_FORKINSTID,
-    /* UNKNOWN */                                ~0u,
+    /* WINED3D_SM5_RT_JOIN_INSTANCE_ID */        WINED3DSPR_JOININSTID,
     /* WINED3D_SM5_RT_INPUT_CONTROL_POINT */     WINED3DSPR_INCONTROLPOINT,
     /* WINED3D_SM5_RT_OUTPUT_CONTROL_POINT */    WINED3DSPR_OUTCONTROLPOINT,
     /* WINED3D_SM5_RT_PATCH_CONSTANT_DATA */     WINED3DSPR_PATCHCONST,
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 5d106df..a6e6f3e 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -382,6 +382,7 @@ enum wined3d_shader_register_type
     WINED3DSPR_UAV,
     WINED3DSPR_OUTPOINTID,
     WINED3DSPR_FORKINSTID,
+    WINED3DSPR_JOININSTID,
     WINED3DSPR_INCONTROLPOINT,
     WINED3DSPR_OUTCONTROLPOINT,
     WINED3DSPR_PATCHCONST,




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