=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Fix parsing of SM5 "_opc" flag.
Alexandre Julliard
julliard at winehq.org
Wed Mar 8 16:01:39 CST 2017
Module: wine
Branch: master
Commit: c4d4959e1c3b10062705204c2ea29d77d85ac937
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c4d4959e1c3b10062705204c2ea29d77d85ac937
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Wed Mar 8 12:07:18 2017 +0100
wined3d: Fix parsing of SM5 "_opc" flag.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/shader_sm4.c | 2 +-
dlls/wined3d/wined3d_private.h | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 050f656..cd3c3ae 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -68,7 +68,7 @@ WINE_DECLARE_DEBUG_CHANNEL(d3d_bytecode);
#define WINED3D_SM5_FP_TABLE_COUNT_MASK 0xffffu
#define WINED3D_SM5_UAV_FLAGS_SHIFT 11
-#define WINED3D_SM5_UAV_FLAGS_MASK (0x8fffu << WINED3D_SM5_UAV_FLAGS_SHIFT)
+#define WINED3D_SM5_UAV_FLAGS_MASK (0x1fffu << WINED3D_SM5_UAV_FLAGS_SHIFT)
#define WINED3D_SM5_SYNC_FLAGS_SHIFT 11
#define WINED3D_SM5_SYNC_FLAGS_MASK (0xffu << WINED3D_SM5_SYNC_FLAGS_SHIFT)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 8d5eee5..b269c52 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -563,7 +563,7 @@ enum wined3d_shader_sync_flags
enum wined3d_shader_uav_flags
{
WINED3DSUF_GLOBALLY_COHERENT = 0x20,
- WINED3DSUF_ORDER_PRESERVING_COUNTER = 0x8000,
+ WINED3DSUF_ORDER_PRESERVING_COUNTER = 0x1000,
};
enum wined3d_tessellator_domain
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