Matteo Bruni : d3d9/tests: Fix pixel shader version check in test_pointsize().
Alexandre Julliard
julliard at winehq.org
Thu Mar 9 15:51:34 CST 2017
Module: wine
Branch: master
Commit: 7b34f460d8164f622b0de3b5eb36226726a156c4
URL: http://source.winehq.org/git/wine.git/?a=commit;h=7b34f460d8164f622b0de3b5eb36226726a156c4
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Wed Mar 8 20:45:48 2017 +0100
d3d9/tests: Fix pixel shader version check in test_pointsize().
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d9/tests/visual.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index e012d1b..41a883d 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -10588,7 +10588,7 @@ static void test_pointsize(void)
ps2 = {D3DPS_VERSION(2, 0), pshader2_code},
ps2_zw = {D3DPS_VERSION(2, 0), pshader2_zw_code},
ps3 = {D3DPS_VERSION(3, 0), pshader3_code},
- ps3_zw = {D3DVS_VERSION(3, 0), pshader3_zw_code};
+ ps3_zw = {D3DPS_VERSION(3, 0), pshader3_zw_code};
static const struct
{
const struct test_shader *vs;
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