=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_device_CreateGeometryShaderWithStreamOutput().

Alexandre Julliard julliard at winehq.org
Thu Mar 23 15:34:54 CDT 2017


Module: wine
Branch: master
Commit: acd7d2e09ab22d8bb185a1623fa78067fd555ef8
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=acd7d2e09ab22d8bb185a1623fa78067fd555ef8

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Thu Mar 23 12:15:50 2017 +0100

d3d11: Implement d3d11_device_CreateGeometryShaderWithStreamOutput().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/d3d11_private.h |   6 +++
 dlls/d3d11/device.c        |  29 ++++++++++---
 dlls/d3d11/shader.c        | 105 +++++++++++++++++++++++++++++++++++++++------
 dlls/d3d11/tests/d3d11.c   |   5 +--
 4 files changed, 123 insertions(+), 22 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=acd7d2e09ab22d8bb185a1623fa78067fd555ef8



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