=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_device_CreateGeometryShaderWithStreamOutput().
Alexandre Julliard
julliard at winehq.org
Thu Mar 23 15:34:54 CDT 2017
Module: wine
Branch: master
Commit: acd7d2e09ab22d8bb185a1623fa78067fd555ef8
URL: http://source.winehq.org/git/wine.git/?a=commit;h=acd7d2e09ab22d8bb185a1623fa78067fd555ef8
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Thu Mar 23 12:15:50 2017 +0100
d3d11: Implement d3d11_device_CreateGeometryShaderWithStreamOutput().
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/d3d11_private.h | 6 +++
dlls/d3d11/device.c | 29 ++++++++++---
dlls/d3d11/shader.c | 105 +++++++++++++++++++++++++++++++++++++++------
dlls/d3d11/tests/d3d11.c | 5 +--
4 files changed, 123 insertions(+), 22 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=acd7d2e09ab22d8bb185a1623fa78067fd555ef8
More information about the wine-cvs
mailing list