Austin English : d3d10: Sync spec file to Windows 10.

Alexandre Julliard julliard at winehq.org
Thu Mar 30 15:18:03 CDT 2017


Module: wine
Branch: master
Commit: 12a7b2b41c6ec692b01d079d6726c85ea00e71e5
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=12a7b2b41c6ec692b01d079d6726c85ea00e71e5

Author: Austin English <austinenglish at gmail.com>
Date:   Tue Mar 28 15:41:10 2017 -0500

d3d10: Sync spec file to Windows 10.

Signed-off-by: Austin English <austinenglish at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d10/d3d10.spec | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/d3d10/d3d10.spec b/dlls/d3d10/d3d10.spec
index db42511..62dd94d 100644
--- a/dlls/d3d10/d3d10.spec
+++ b/dlls/d3d10/d3d10.spec
@@ -1,3 +1,4 @@
+# 1 stub RevertToOldImplementation
 @ stdcall D3D10CompileEffectFromMemory(ptr long ptr ptr ptr long long ptr ptr)
 @ stdcall D3D10CompileShader(ptr long str ptr ptr str str long ptr ptr)
 @ stdcall D3D10CreateBlob(long ptr) d3dcompiler_43.D3DCreateBlob




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