Henri Verbeet : wined3d: Get rid of the unused "priv" argument to arbfp_gen_plain_shader().
Alexandre Julliard
julliard at winehq.org
Fri Mar 31 14:26:27 CDT 2017
Module: wine
Branch: master
Commit: 54273be2001392f61864818d2e5dc8f98a003778
URL: http://source.winehq.org/git/wine.git/?a=commit;h=54273be2001392f61864818d2e5dc8f98a003778
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Mar 30 23:15:30 2017 +0200
wined3d: Get rid of the unused "priv" argument to arbfp_gen_plain_shader().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/arb_program_shader.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index ce16f9f..4f8a358 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -7520,8 +7520,7 @@ static GLuint gen_yuv_shader(const struct wined3d_gl_info *gl_info, const struct
}
/* Context activation is done by the caller. */
-static GLuint arbfp_gen_plain_shader(struct arbfp_blit_priv *priv,
- const struct wined3d_gl_info *gl_info, const struct arbfp_blit_type *type)
+static GLuint arbfp_gen_plain_shader(const struct wined3d_gl_info *gl_info, const struct arbfp_blit_type *type)
{
GLuint shader;
struct wined3d_string_buffer buffer;
@@ -7641,7 +7640,7 @@ static HRESULT arbfp_blit_set(void *blit_priv, struct wined3d_context *context,
case COMPLEX_FIXUP_NONE:
if (!is_identity_fixup(texture->resource.format->color_fixup))
FIXME("Implement support for sign or swizzle fixups.\n");
- shader = arbfp_gen_plain_shader(priv, gl_info, &type);
+ shader = arbfp_gen_plain_shader(gl_info, &type);
break;
case COMPLEX_FIXUP_P8:
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