=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Fix tracing of continuec instruction.
Alexandre Julliard
julliard at winehq.org
Fri May 19 15:59:53 CDT 2017
Module: wine
Branch: master
Commit: 2b6a82d1012bbae8966bf016d384ab56a36f63c9
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2b6a82d1012bbae8966bf016d384ab56a36f63c9
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Thu May 18 15:19:54 2017 +0200
wined3d: Fix tracing of continuec instruction.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/shader.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index bbd6718..0f12b69 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -2786,6 +2786,7 @@ static void shader_trace_init(const struct wined3d_shader_frontend *fe, void *fe
shader_addline(&buffer, "%s", shader_opcode_names[ins.handler_idx]);
if (ins.handler_idx == WINED3DSIH_BREAKP
+ || ins.handler_idx == WINED3DSIH_CONTINUEP
|| ins.handler_idx == WINED3DSIH_IF
|| ins.handler_idx == WINED3DSIH_RETP)
{
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