=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d8: Validate adapter format in CheckDeviceFormat().

Alexandre Julliard julliard at winehq.org
Wed May 31 16:20:17 CDT 2017


Module: wine
Branch: master
Commit: aea576b10f4f72941a8fb3da94ee3959ef0ae384
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=aea576b10f4f72941a8fb3da94ee3959ef0ae384

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Wed May 31 11:43:16 2017 +0200

d3d8: Validate adapter format in CheckDeviceFormat().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d8/directx.c      |  6 ++++++
 dlls/d3d8/tests/device.c | 17 +++++++++++++++++
 2 files changed, 23 insertions(+)

diff --git a/dlls/d3d8/directx.c b/dlls/d3d8/directx.c
index 107e32d..24bd831 100644
--- a/dlls/d3d8/directx.c
+++ b/dlls/d3d8/directx.c
@@ -241,6 +241,12 @@ static HRESULT WINAPI d3d8_CheckDeviceFormat(IDirect3D8 *iface, UINT adapter, D3
     TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
             iface, adapter, device_type, adapter_format, usage, resource_type, format);
 
+    if (!adapter_format)
+    {
+        WARN("Invalid adapter format.\n");
+        return D3DERR_INVALIDCALL;
+    }
+
     usage = usage & (WINED3DUSAGE_MASK | WINED3DUSAGE_QUERY_MASK);
     switch (resource_type)
     {
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 6b34ff1..54f6505 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -7925,12 +7925,29 @@ static void test_swapchain_parameters(void)
 
 static void test_check_device_format(void)
 {
+    D3DDEVTYPE device_type;
     IDirect3D8 *d3d;
     HRESULT hr;
 
     d3d = Direct3DCreate8(D3D_SDK_VERSION);
     ok(!!d3d, "Failed to create a D3D object.\n");
 
+    for (device_type = D3DDEVTYPE_HAL; device_type <= D3DDEVTYPE_SW; ++device_type)
+    {
+        hr = IDirect3D8_CheckDeviceFormat(d3d, 0, device_type, D3DFMT_UNKNOWN,
+                0, D3DRTYPE_SURFACE, D3DFMT_A8R8G8B8);
+        ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x, device type %#x.\n", hr, device_type);
+        hr = IDirect3D8_CheckDeviceFormat(d3d, 0, device_type, D3DFMT_UNKNOWN,
+                0, D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8);
+        ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x, device type %#x.\n", hr, device_type);
+        hr = IDirect3D8_CheckDeviceFormat(d3d, 0, device_type, D3DFMT_UNKNOWN,
+                0, D3DRTYPE_SURFACE, D3DFMT_X8R8G8B8);
+        ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x, device type %#x.\n", hr, device_type);
+        hr = IDirect3D8_CheckDeviceFormat(d3d, 0, device_type, D3DFMT_UNKNOWN,
+                0, D3DRTYPE_TEXTURE, D3DFMT_X8R8G8B8);
+        ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x, device type %#x.\n", hr, device_type);
+    }
+
     hr = IDirect3D8_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
             0, D3DRTYPE_VERTEXBUFFER, D3DFMT_VERTEXDATA);
     todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);




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