Matteo Bruni : d3dcompiler: Add an assert checking for writemask sanity in debug_writemask().
Alexandre Julliard
julliard at winehq.org
Tue Dec 4 16:33:57 CST 2018
Module: wine
Branch: master
Commit: e9231beb865da13941d19eca016a6ccac07cb3f4
URL: https://source.winehq.org/git/wine.git/?a=commit;h=e9231beb865da13941d19eca016a6ccac07cb3f4
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Tue Dec 4 21:42:34 2018 +0100
d3dcompiler: Add an assert checking for writemask sanity in debug_writemask().
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3dcompiler_43/utils.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c
index 5499b8c..b872e34 100644
--- a/dlls/d3dcompiler_43/utils.c
+++ b/dlls/d3dcompiler_43/utils.c
@@ -2142,6 +2142,8 @@ static const char *debug_writemask(DWORD writemask)
char string[5];
unsigned int i = 0, pos = 0;
+ assert(!(writemask & ~BWRITERSP_WRITEMASK_ALL));
+
while (writemask)
{
if (writemask & 1)
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