=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: tests: Add test for invalid shader bytecode.

Alexandre Julliard julliard at winehq.org
Wed Dec 12 13:44:45 CST 2018


Module: vkd3d
Branch: master
Commit: e9b33183cf68d21c5ceb504208406cc7a5fb0ef1
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=e9b33183cf68d21c5ceb504208406cc7a5fb0ef1

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Tue Dec 11 15:48:02 2018 +0100

tests: Add test for invalid shader bytecode.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 Makefile.am              |  4 +++-
 tests/.gitignore         |  6 +++--
 tests/vkd3d_shader_api.c | 58 ++++++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 65 insertions(+), 3 deletions(-)

diff --git a/Makefile.am b/Makefile.am
index 86c0184..a16f7ca 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -34,7 +34,8 @@ vkd3d_demos_shaders = \
 	demos/triangle_vs.h
 
 vkd3d_tests = \
-	tests/vkd3d_api
+	tests/vkd3d_api \
+	tests/vkd3d_shader_api
 
 vkd3d_cross_tests = \
 	tests/d3d12 \
@@ -137,6 +138,7 @@ AM_DEFAULT_SOURCE_EXT = .c
 TESTS = $(vkd3d_tests) $(vkd3d_cross_tests)
 tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@
 tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
+tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
 
 if BUILD_DEMOS
 DEMOS_LDADD = $(LDADD) libvkd3d-shader.la @XCB_LIBS@ @VULKAN_LIBS@
diff --git a/tests/.gitignore b/tests/.gitignore
index 87d1ea6..24258bf 100644
--- a/tests/.gitignore
+++ b/tests/.gitignore
@@ -1,2 +1,4 @@
-d3d12
-vkd3d_api
+/d3d12
+/d3d12_invalid_usage
+/vkd3d_api
+/vkd3d_shader_api
diff --git a/tests/vkd3d_shader_api.c b/tests/vkd3d_shader_api.c
new file mode 100644
index 0000000..ec439e1
--- /dev/null
+++ b/tests/vkd3d_shader_api.c
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2018 Józef Kucia for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "vkd3d_test.h"
+#include <vkd3d_shader.h>
+
+static void test_invalid_shaders(void)
+{
+    struct vkd3d_shader_code spirv;
+    int rc;
+
+    static const DWORD ps_break_code[] =
+    {
+#if 0
+        ps_4_0
+        dcl_constantbuffer cb0[1], immediateIndexed
+        dcl_output o0.xyzw
+        if_z cb0[0].x
+            mov o0.xyzw, l(1.000000,1.000000,1.000000,1.000000)
+            break
+        endif
+        mov o0.xyzw, l(0,0,0,0)
+        ret
+#endif
+        0x43425844, 0x1316702a, 0xb1a7ebfc, 0xf477753e, 0x72605647, 0x00000001, 0x000000f8, 0x00000003,
+        0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
+        0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000001, 0x00000000,
+        0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x52444853, 0x00000080, 0x00000040, 0x00000020,
+        0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x03000065, 0x001020f2, 0x00000000, 0x0400001f,
+        0x0020800a, 0x00000000, 0x00000000, 0x08000036, 0x001020f2, 0x00000000, 0x00004002, 0x3f800000,
+        0x3f800000, 0x3f800000, 0x3f800000, 0x01000002, 0x01000015, 0x08000036, 0x001020f2, 0x00000000,
+        0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0100003e,
+    };
+    static const struct vkd3d_shader_code ps_break = {ps_break_code, sizeof(ps_break_code)};
+
+    rc = vkd3d_shader_compile_dxbc(&ps_break, &spirv, VKD3D_SHADER_STRIP_DEBUG, NULL, NULL);
+    ok(rc == VKD3D_ERROR_INVALID_SHADER, "Got unexpected error code %d.\n", rc);
+}
+
+START_TEST(vkd3d_shader_api)
+{
+    run_test(test_invalid_shaders);
+}




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