=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d10_device_ResolveSubresource().

Alexandre Julliard julliard at winehq.org
Tue Feb 13 13:57:55 CST 2018


Module: wine
Branch: master
Commit: b6573e9f0334c28e3b46ed40970c1ebfd4e96561
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=b6573e9f0334c28e3b46ed40970c1ebfd4e96561

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Feb 12 18:46:21 2018 +0100

d3d11: Implement d3d10_device_ResolveSubresource().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/device.c | 17 +++++++++++++++--
 1 file changed, 15 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 5873be6..f65c994 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -4252,10 +4252,23 @@ static void STDMETHODCALLTYPE d3d10_device_ResolveSubresource(ID3D10Device1 *ifa
         ID3D10Resource *dst_resource, UINT dst_subresource_idx,
         ID3D10Resource *src_resource, UINT src_subresource_idx, DXGI_FORMAT format)
 {
-    FIXME("iface %p, dst_resource %p, dst_subresource_idx %u, "
-            "src_resource %p, src_subresource_idx %u, format %s stub!\n",
+    struct wined3d_resource *wined3d_dst_resource, *wined3d_src_resource;
+    struct d3d_device *device = impl_from_ID3D10Device(iface);
+    enum wined3d_format_id wined3d_format;
+
+    TRACE("iface %p, dst_resource %p, dst_subresource_idx %u, "
+            "src_resource %p, src_subresource_idx %u, format %s.\n",
             iface, dst_resource, dst_subresource_idx,
             src_resource, src_subresource_idx, debug_dxgi_format(format));
+
+    wined3d_dst_resource = wined3d_resource_from_d3d10_resource(dst_resource);
+    wined3d_src_resource = wined3d_resource_from_d3d10_resource(src_resource);
+    wined3d_format = wined3dformat_from_dxgi_format(format);
+    wined3d_mutex_lock();
+    wined3d_device_resolve_sub_resource(device->wined3d_device,
+            wined3d_dst_resource, dst_subresource_idx,
+            wined3d_src_resource, src_subresource_idx, wined3d_format);
+    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d10_device_VSGetConstantBuffers(ID3D10Device1 *iface,




More information about the wine-cvs mailing list