=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d10core/tests: Fix memory leaks in test_generate_mips().

Alexandre Julliard julliard at winehq.org
Wed Feb 21 18:39:41 CST 2018


Module: wine
Branch: master
Commit: 175011d2dbfa24cd38a4e0770579497de778edd2
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=175011d2dbfa24cd38a4e0770579497de778edd2

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Tue Feb 20 23:59:41 2018 +0100

d3d10core/tests: Fix memory leaks in test_generate_mips().

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d10core/tests/device.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 6b8773a..2a8169a 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -14590,6 +14590,8 @@ static void test_generate_mips(void)
     if (is_warp_device(device))
     {
         win_skip("Creating the next texture crashes WARP on some testbot boxes.\n");
+        HeapFree(GetProcessHeap(), 0, zero_data);
+        HeapFree(GetProcessHeap(), 0, data);
         ID3D10SamplerState_Release(sampler_state);
         ID3D10PixelShader_Release(ps_3d);
         ID3D10PixelShader_Release(ps);
@@ -14687,6 +14689,7 @@ static void test_generate_mips(void)
 
     ID3D10Resource_Release(resource);
 
+    HeapFree(GetProcessHeap(), 0, zero_data);
     HeapFree(GetProcessHeap(), 0, data);
 
     ID3D10SamplerState_Release(sampler_state);




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