=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: libs/vkd3d-shader: Introduce separate stream for execution mode declarations.
Alexandre Julliard
julliard at winehq.org
Thu Jan 11 15:34:06 CST 2018
Module: vkd3d
Branch: master
Commit: 374a23bdd86f26b9e973dc9856efcaba879c32a1
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=374a23bdd86f26b9e973dc9856efcaba879c32a1
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Thu Jan 11 17:03:52 2018 +0100
libs/vkd3d-shader: Introduce separate stream for execution mode declarations.
Tessellation and geometry shaders generate a lot of execution mode
declarations.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/spirv.c | 79 +++++++++++++++++++----------------------------
1 file changed, 32 insertions(+), 47 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index b31e9f1..d0d0373 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -220,18 +220,12 @@ struct vkd3d_spirv_builder
struct vkd3d_spirv_stream global_stream; /* types, constants, global variables */
struct vkd3d_spirv_stream function_stream; /* function definitions */
+ struct vkd3d_spirv_stream execution_mode_stream; /* execution mode instructions */
+
union
{
struct
{
- uint32_t local_size[3];
- } compute;
- struct
- {
- uint32_t output_vertices;
- } geometry;
- struct
- {
bool depth_replacing;
} fragment;
} u;
@@ -312,25 +306,6 @@ static void vkd3d_spirv_set_execution_model(struct vkd3d_spirv_builder *builder,
}
}
-static void vkd3d_spirv_set_local_size(struct vkd3d_spirv_builder *builder,
- unsigned int x, unsigned int y, unsigned int z)
-{
- assert(builder->execution_model == SpvExecutionModelGLCompute);
-
- builder->u.compute.local_size[0] = x;
- builder->u.compute.local_size[1] = y;
- builder->u.compute.local_size[2] = z;
-}
-
-static void vkd3d_spirv_set_output_vertices(struct vkd3d_spirv_builder *builder,
- unsigned int output_vertex_count)
-{
- assert(builder->execution_model == SpvExecutionModelGeometry);
-
- assert(output_vertex_count > 0);
- builder->u.geometry.output_vertices = output_vertex_count;
-}
-
static void vkd3d_spirv_enable_depth_replacing(struct vkd3d_spirv_builder *builder)
{
assert(builder->execution_model == SpvExecutionModelFragment);
@@ -783,7 +758,7 @@ static void vkd3d_spirv_build_op_entry_point(struct vkd3d_spirv_stream *stream,
}
static void vkd3d_spirv_build_op_execution_mode(struct vkd3d_spirv_stream *stream,
- uint32_t entry_point, SpvExecutionMode mode, uint32_t *literals, unsigned int literal_count)
+ uint32_t entry_point, SpvExecutionMode mode, const uint32_t *literals, unsigned int literal_count)
{
vkd3d_spirv_build_op2v(stream, SpvOpExecutionMode, entry_point, mode, literals, literal_count);
}
@@ -1491,6 +1466,7 @@ static void vkd3d_spirv_builder_init(struct vkd3d_spirv_builder *builder)
vkd3d_spirv_stream_init(&builder->annotation_stream);
vkd3d_spirv_stream_init(&builder->global_stream);
vkd3d_spirv_stream_init(&builder->function_stream);
+ vkd3d_spirv_stream_init(&builder->execution_mode_stream);
vkd3d_spirv_stream_init(&builder->insertion_stream);
builder->insertion_location = ~(size_t)0;
@@ -1515,6 +1491,7 @@ static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder)
vkd3d_spirv_stream_free(&builder->annotation_stream);
vkd3d_spirv_stream_free(&builder->global_stream);
vkd3d_spirv_stream_free(&builder->function_stream);
+ vkd3d_spirv_stream_free(&builder->execution_mode_stream);
vkd3d_spirv_stream_free(&builder->insertion_stream);
@@ -1523,31 +1500,19 @@ static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder)
vkd3d_free(builder->iface);
}
-static void vkd3d_spirv_build_execution_mode_declarations(struct vkd3d_spirv_builder *builder,
+static void vkd3d_spirv_build_additional_execution_modes(struct vkd3d_spirv_builder *builder,
struct vkd3d_spirv_stream *stream)
{
const uint32_t function_id = builder->main_function_id;
switch (builder->execution_model)
{
- case SpvExecutionModelGeometry:
- if (builder->u.geometry.output_vertices)
- vkd3d_spirv_build_op_execution_mode(stream, function_id,
- SpvExecutionModeOutputVertices, &builder->u.geometry.output_vertices, 1);
- break;
-
case SpvExecutionModelFragment:
if (builder->u.fragment.depth_replacing)
vkd3d_spirv_build_op_execution_mode(stream, function_id,
SpvExecutionModeDepthReplacing, NULL, 0);
break;
- case SpvExecutionModelGLCompute:
- vkd3d_spirv_build_op_execution_mode(stream, function_id,
- SpvExecutionModeLocalSize, builder->u.compute.local_size,
- ARRAY_SIZE(builder->u.compute.local_size));
- break;
-
default:
break;
}
@@ -1570,6 +1535,7 @@ static bool vkd3d_spirv_compile_module(struct vkd3d_spirv_builder *builder,
vkd3d_spirv_build_word(&stream, builder->current_id); /* bound */
vkd3d_spirv_build_word(&stream, 0); /* schema, reserved */
+ /* capabilities */
for (i = 0; capability_mask; ++i)
{
if (capability_mask & 1)
@@ -1579,17 +1545,21 @@ static bool vkd3d_spirv_compile_module(struct vkd3d_spirv_builder *builder,
if (builder->capability_draw_parameters)
vkd3d_spirv_build_op_capability(&stream, SpvCapabilityDrawParameters);
+ /* extensions */
if (builder->capability_draw_parameters)
vkd3d_spirv_build_op_extension(&stream, "SPV_KHR_shader_draw_parameters");
if (builder->ext_instr_set_glsl_450)
vkd3d_spirv_build_op_ext_inst_import(&stream, builder->ext_instr_set_glsl_450, "GLSL.std.450");
+ /* entry point declarations */
vkd3d_spirv_build_op_memory_model(&stream, SpvAddressingModelLogical, SpvMemoryModelGLSL450);
vkd3d_spirv_build_op_entry_point(&stream, builder->execution_model, builder->main_function_id,
"main", builder->iface, builder->iface_element_count);
- vkd3d_spirv_build_execution_mode_declarations(builder, &stream);
+ /* execution mode declarations */
+ vkd3d_spirv_stream_append(&stream, &builder->execution_mode_stream);
+ vkd3d_spirv_build_additional_execution_modes(builder, &stream);
vkd3d_spirv_stream_append(&stream, &builder->debug_stream);
vkd3d_spirv_stream_append(&stream, &builder->annotation_stream);
@@ -2438,6 +2408,21 @@ static uint32_t vkd3d_dxbc_compiler_emit_load_reg(struct vkd3d_dxbc_compiler *co
return val_id;
}
+static void vkd3d_dxbc_compiler_emit_execution_mode(struct vkd3d_dxbc_compiler *compiler,
+ SpvExecutionMode mode, const uint32_t *literals, unsigned int literal_count)
+{
+ struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
+
+ vkd3d_spirv_build_op_execution_mode(&builder->execution_mode_stream,
+ builder->main_function_id, mode, literals, literal_count);
+}
+
+static void vkd3d_dxbc_compiler_emit_execution_mode1(struct vkd3d_dxbc_compiler *compiler,
+ SpvExecutionMode mode, const uint32_t literal)
+{
+ vkd3d_dxbc_compiler_emit_execution_mode(compiler, mode, &literal, 1);
+}
+
static uint32_t vkd3d_dxbc_compiler_emit_abs(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_register *reg, DWORD write_mask, uint32_t val_id)
{
@@ -3572,18 +3557,18 @@ static void vkd3d_dxbc_compiler_emit_dcl_output_siv(struct vkd3d_dxbc_compiler *
static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
- struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
-
- vkd3d_spirv_set_output_vertices(builder, instruction->declaration.count);
+ vkd3d_dxbc_compiler_emit_execution_mode1(compiler,
+ SpvExecutionModeOutputVertices, instruction->declaration.count);
}
static void vkd3d_dxbc_compiler_emit_dcl_thread_group(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
const struct vkd3d_shader_thread_group_size *group_size = &instruction->declaration.thread_group_size;
- struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
+ const uint32_t local_size[] = {group_size->x, group_size->y, group_size->z};
- vkd3d_spirv_set_local_size(builder, group_size->x, group_size->y, group_size->z);
+ vkd3d_dxbc_compiler_emit_execution_mode(compiler,
+ SpvExecutionModeLocalSize, local_size, ARRAY_SIZE(local_size));
}
static SpvOp vkd3d_dxbc_compiler_map_alu_instruction(const struct vkd3d_shader_instruction *instruction)
More information about the wine-cvs
mailing list