=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Fix snorm/ unorm immediate values for UAV writes.

Alexandre Julliard julliard at winehq.org
Mon Jul 9 16:00:36 CDT 2018


Module: wine
Branch: master
Commit: 7f1fe9385b7df27f28a252039f2340b2b755e650
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=7f1fe9385b7df27f28a252039f2340b2b755e650

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Jul  9 15:25:55 2018 +0200

wined3d: Fix snorm/unorm immediate values for UAV writes.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45067
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/glsl_shader.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index af50c8b..1e922c8 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -3094,6 +3094,8 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
                 case WINED3D_IMMCONST_SCALAR:
                     switch (data_type)
                     {
+                        case WINED3D_DATA_UNORM:
+                        case WINED3D_DATA_SNORM:
                         case WINED3D_DATA_FLOAT:
                             if (gl_info->supported[ARB_SHADER_BIT_ENCODING])
                                 sprintf(register_name, "uintBitsToFloat(%#xu)", reg->u.immconst_data[0]);
@@ -3117,6 +3119,8 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
                 case WINED3D_IMMCONST_VEC4:
                     switch (data_type)
                     {
+                        case WINED3D_DATA_UNORM:
+                        case WINED3D_DATA_SNORM:
                         case WINED3D_DATA_FLOAT:
                             if (gl_info->supported[ARB_SHADER_BIT_ENCODING])
                             {




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