Henri Verbeet : wined3d: Allow wined3d_texture_upload_data() to upload to WINED3D_LOCATION_TEXTURE_SRGB.

Alexandre Julliard julliard at winehq.org
Tue Mar 20 17:51:35 CDT 2018


Module: wine
Branch: master
Commit: 17c7f8e3c3e4e6ebe4b8b0b73e91c98f279491b9
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=17c7f8e3c3e4e6ebe4b8b0b73e91c98f279491b9

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Mar 20 15:29:57 2018 +0330

wined3d: Allow wined3d_texture_upload_data() to upload to WINED3D_LOCATION_TEXTURE_SRGB.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/cs.c              |  6 +++---
 dlls/wined3d/texture.c         | 24 ++++++++++++------------
 dlls/wined3d/wined3d_private.h |  4 ++--
 3 files changed, 17 insertions(+), 17 deletions(-)

diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index b08e91b..f7ae3be 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -2121,7 +2121,7 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
         wined3d_texture_bind_and_dirtify(dst_texture, context, FALSE);
         wined3d_texture_upload_data(dst_texture, op->dst_sub_resource_idx, context,
                 dst_texture->resource.format, &op->src_box, wined3d_const_bo_address(&addr),
-                row_pitch, slice_pitch, op->dst_box.left, op->dst_box.top, op->dst_box.front);
+                row_pitch, slice_pitch, op->dst_box.left, op->dst_box.top, op->dst_box.front, FALSE);
         wined3d_texture_validate_location(dst_texture, op->dst_sub_resource_idx, WINED3D_LOCATION_TEXTURE_RGB);
         wined3d_texture_invalidate_location(dst_texture, op->dst_sub_resource_idx, ~WINED3D_LOCATION_TEXTURE_RGB);
 
@@ -2216,8 +2216,8 @@ static void wined3d_cs_exec_update_sub_resource(struct wined3d_cs *cs, const voi
     wined3d_texture_bind_and_dirtify(texture, context, FALSE);
 
     wined3d_box_set(&src_box, 0, 0, box->right - box->left, box->bottom - box->top, 0, box->back - box->front);
-    wined3d_texture_upload_data(texture, op->sub_resource_idx, context, texture->resource.format,
-            &src_box, &addr, op->data.row_pitch, op->data.slice_pitch, box->left, box->top, box->front);
+    wined3d_texture_upload_data(texture, op->sub_resource_idx, context, texture->resource.format, &src_box,
+            &addr, op->data.row_pitch, op->data.slice_pitch, box->left, box->top, box->front, FALSE);
 
     wined3d_texture_validate_location(texture, op->sub_resource_idx, WINED3D_LOCATION_TEXTURE_RGB);
     wined3d_texture_invalidate_location(texture, op->sub_resource_idx, ~WINED3D_LOCATION_TEXTURE_RGB);
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 551d9fd..29bcfb1 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -1747,19 +1747,19 @@ HRESULT CDECL wined3d_texture_add_dirty_region(struct wined3d_texture *texture,
 void wined3d_texture_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
         const struct wined3d_context *context, const struct wined3d_format *format, const struct wined3d_box *src_box,
         const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch,
-        unsigned int dst_x, unsigned int dst_y, unsigned int dst_z)
+        unsigned int dst_x, unsigned int dst_y, unsigned int dst_z, BOOL srgb)
 {
     texture->texture_ops->texture_upload_data(texture, sub_resource_idx, context,
-            format, src_box, data, row_pitch, slice_pitch, dst_x, dst_y, dst_z);
+            format, src_box, data, row_pitch, slice_pitch, dst_x, dst_y, dst_z, srgb);
 }
 
 static void texture2d_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
         const struct wined3d_context *context, const struct wined3d_format *format, const struct wined3d_box *src_box,
         const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch,
-        unsigned int dst_x, unsigned int dst_y, unsigned int dst_z)
+        unsigned int dst_x, unsigned int dst_y, unsigned int dst_z, BOOL srgb)
 {
     wined3d_surface_upload_data(texture, sub_resource_idx, context->gl_info,
-            format, src_box, row_pitch, dst_x, dst_y, FALSE, data);
+            format, src_box, row_pitch, dst_x, dst_y, srgb, data);
 }
 
 /* Context activation is done by the caller. Context may be NULL in ddraw-only mode. */
@@ -2392,7 +2392,7 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc
 static void texture3d_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
         const struct wined3d_context *context, const struct wined3d_format *format, const struct wined3d_box *src_box,
         const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch,
-        unsigned int dst_x, unsigned int dst_y, unsigned int dst_z)
+        unsigned int dst_x, unsigned int dst_y, unsigned int dst_z, BOOL srgb)
 {
     unsigned int level = sub_resource_idx % texture->level_count;
     const struct wined3d_gl_info *gl_info = context->gl_info;
@@ -2402,9 +2402,9 @@ static void texture3d_upload_data(struct wined3d_texture *texture, unsigned int
     void *converted_mem = NULL;
 
     TRACE("texture %p, sub_resource_idx %u, context %p, format %s, src_box %s, data {%#x:%p}, "
-            "row_pitch %#x, slice_pitch %#x, dst_x %u, dst_y %u, dst_z %u.\n",
+            "row_pitch %#x, slice_pitch %#x, dst_x %u, dst_y %u, dst_z %u, srgb %#x.\n",
             texture, sub_resource_idx, context, debug_d3dformat(format->id), debug_box(src_box),
-            data->buffer_object, data->addr, row_pitch, slice_pitch, dst_x, dst_y, dst_z);
+            data->buffer_object, data->addr, row_pitch, slice_pitch, dst_x, dst_y, dst_z, srgb);
 
     if (src_box)
     {
@@ -2520,7 +2520,7 @@ static void texture3d_srgb_transfer(struct wined3d_texture *texture, unsigned in
     texture3d_download_data(texture, sub_resource_idx, context, &data);
     wined3d_texture_bind_and_dirtify(texture, context, dest_is_srgb);
     texture3d_upload_data(texture, sub_resource_idx, context, texture->resource.format,
-            NULL, wined3d_const_bo_address(&data), row_pitch, slice_pitch, 0, 0, 0);
+            NULL, wined3d_const_bo_address(&data), row_pitch, slice_pitch, 0, 0, 0, FALSE);
 
     heap_free(data.addr);
 }
@@ -2546,8 +2546,8 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in
                 wined3d_texture_bind_and_dirtify(texture, context,
                         location == WINED3D_LOCATION_TEXTURE_SRGB);
                 wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch);
-                texture3d_upload_data(texture, sub_resource_idx, context,
-                        texture->resource.format, NULL, &data, row_pitch, slice_pitch, 0, 0, 0);
+                texture3d_upload_data(texture, sub_resource_idx, context, texture->resource.format,
+                        NULL, &data, row_pitch, slice_pitch, 0, 0, 0, FALSE);
             }
             else if (sub_resource->locations & WINED3D_LOCATION_BUFFER)
             {
@@ -2555,8 +2555,8 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in
                 wined3d_texture_bind_and_dirtify(texture, context,
                         location == WINED3D_LOCATION_TEXTURE_SRGB);
                 wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch);
-                texture3d_upload_data(texture, sub_resource_idx, context,
-                        texture->resource.format, NULL, &data, row_pitch, slice_pitch, 0, 0, 0);
+                texture3d_upload_data(texture, sub_resource_idx, context, texture->resource.format,
+                        NULL, &data, row_pitch, slice_pitch, 0, 0, 0, FALSE);
             }
             else if (sub_resource->locations & WINED3D_LOCATION_TEXTURE_RGB)
             {
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index e48f82a..580f35a 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3086,7 +3086,7 @@ struct wined3d_texture_ops
     void (*texture_upload_data)(struct wined3d_texture *texture, unsigned int sub_resource_idx,
             const struct wined3d_context *context, const struct wined3d_format *format,
             const struct wined3d_box *src_box, const struct wined3d_const_bo_address *data, unsigned int row_pitch,
-            unsigned int slice_pitch, unsigned int dst_x, unsigned int dst_y, unsigned int dst_z);
+            unsigned int slice_pitch, unsigned int dst_x, unsigned int dst_y, unsigned int dst_z, BOOL srgb);
     BOOL (*texture_load_location)(struct wined3d_texture *texture, unsigned int sub_resource_idx,
             struct wined3d_context *context, DWORD location);
 };
@@ -3287,7 +3287,7 @@ void wined3d_texture_translate_drawable_coords(const struct wined3d_texture *tex
 void wined3d_texture_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,
         const struct wined3d_context *context, const struct wined3d_format *format, const struct wined3d_box *src_box,
         const struct wined3d_const_bo_address *data, unsigned int row_pitch, unsigned int slice_pitch,
-        unsigned int dst_x, unsigned int dst_y, unsigned int dst_z) DECLSPEC_HIDDEN;
+        unsigned int dst_x, unsigned int dst_y, unsigned int dst_z, BOOL srgb) DECLSPEC_HIDDEN;
 void wined3d_texture_validate_location(struct wined3d_texture *texture,
         unsigned int sub_resource_idx, DWORD location) DECLSPEC_HIDDEN;
 




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