Henri Verbeet : wined3d: Avoid a FIXME about 0 back-buffer usage in wined3d_device_reset().
Alexandre Julliard
julliard at winehq.org
Fri Mar 30 12:32:36 CDT 2018
Module: wine
Branch: master
Commit: e7af1ea387f0133d12ccc979c13854c1040eb274
URL: https://source.winehq.org/git/wine.git/?a=commit;h=e7af1ea387f0133d12ccc979c13854c1040eb274
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Mar 30 17:39:13 2018 +0430
wined3d: Avoid a FIXME about 0 back-buffer usage in wined3d_device_reset().
Since we use this for ddraw now.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index b17effe..adaa4f1 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4778,7 +4778,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
TRACE("refresh_rate %u\n", swapchain_desc->refresh_rate);
TRACE("auto_restore_display_mode %#x\n", swapchain_desc->auto_restore_display_mode);
- if (swapchain_desc->backbuffer_usage != WINED3DUSAGE_RENDERTARGET)
+ if (swapchain_desc->backbuffer_usage && swapchain_desc->backbuffer_usage != WINED3DUSAGE_RENDERTARGET)
FIXME("Got unexpected backbuffer usage %#x.\n", swapchain_desc->backbuffer_usage);
if (swapchain_desc->swap_effect != WINED3D_SWAP_EFFECT_DISCARD
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