Henri Verbeet : wined3d: Prefer bind flags over usage flags in ffp_blit_supported().

Alexandre Julliard julliard at winehq.org
Thu Nov 1 16:33:52 CDT 2018


Module: wine
Branch: master
Commit: ae0f03bac5963aa2a72fde36d627a475bb02d048
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=ae0f03bac5963aa2a72fde36d627a475bb02d048

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Nov  1 11:25:29 2018 +0330

wined3d: Prefer bind flags over usage flags in ffp_blit_supported().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/surface.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index e419097..133055b 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2016,7 +2016,7 @@ static BOOL ffp_blit_supported(enum wined3d_blit_op blit_op, const struct wined3
                 }
             }
 
-            if (!(dst_resource->usage & WINED3DUSAGE_RENDERTARGET))
+            if (!(dst_resource->bind_flags & WINED3D_BIND_RENDER_TARGET))
             {
                 TRACE("Can only blit to render targets.\n");
                 return FALSE;




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