Henri Verbeet : d3d9: Prefer bind flags over usage flags in d3d9_device_StretchRect().

Alexandre Julliard julliard at winehq.org
Mon Nov 5 15:51:52 CST 2018


Module: wine
Branch: master
Commit: 86a0f486c6b891853a6a09aebb46615e140716bc
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=86a0f486c6b891853a6a09aebb46615e140716bc

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Nov  5 15:31:55 2018 +0330

d3d9: Prefer bind flags over usage flags in d3d9_device_StretchRect().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d9/device.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index d4f5a43..e513549 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -1668,13 +1668,13 @@ static HRESULT WINAPI d3d9_device_StretchRect(IDirect3DDevice9Ex *iface, IDirect
         goto done;
     }
 
-    if (dst->texture && !(dst_desc.usage & (WINED3DUSAGE_RENDERTARGET | WINED3DUSAGE_DEPTHSTENCIL)))
+    if (dst->texture && !(dst_desc.bind_flags & (WINED3D_BIND_RENDER_TARGET | WINED3D_BIND_DEPTH_STENCIL)))
     {
         WARN("Destination is a regular texture.\n");
         goto done;
     }
 
-    if (src_desc.usage & WINED3DUSAGE_DEPTHSTENCIL)
+    if (src_desc.bind_flags & WINED3D_BIND_DEPTH_STENCIL)
     {
         if (device->in_scene)
         {




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