Henri Verbeet : d3d10: Handle D3D10_DRIVER_TYPE_WARP in D3D10CreateDevice( ).
Alexandre Julliard
julliard at winehq.org
Thu Nov 29 15:09:38 CST 2018
Module: wine
Branch: stable
Commit: 5d756e2020773688743b9e1cf608134553d64e54
URL: https://source.winehq.org/git/wine.git/?a=commit;h=5d756e2020773688743b9e1cf608134553d64e54
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Sun Aug 5 03:05:45 2018 +0430
d3d10: Handle D3D10_DRIVER_TYPE_WARP in D3D10CreateDevice().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
(cherry picked from commit f6484434cb68cfb497464f9df28a3e1d0c4f8ca3)
Signed-off-by: Michael Stefaniuc <mstefani at winehq.org>
---
dlls/d3d10/d3d10_main.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dlls/d3d10/d3d10_main.c b/dlls/d3d10/d3d10_main.c
index 52585f0..480e17e 100644
--- a/dlls/d3d10/d3d10_main.c
+++ b/dlls/d3d10/d3d10_main.c
@@ -63,6 +63,8 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
switch (driver_type)
{
+ case D3D10_DRIVER_TYPE_WARP:
+ FIXME("WARP driver not implemented, falling back to hardware.\n");
case D3D10_DRIVER_TYPE_HARDWARE:
{
hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);
More information about the wine-cvs
mailing list