=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Set load_local_constsF in shader_set_function().
Alexandre Julliard
julliard at winehq.org
Wed Oct 3 18:23:29 CDT 2018
Module: wine
Branch: master
Commit: 11fc530ac9a6cd6036ac9191d21d80630925033c
URL: https://source.winehq.org/git/wine.git/?a=commit;h=11fc530ac9a6cd6036ac9191d21d80630925033c
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Wed Oct 3 12:32:16 2018 +0200
wined3d: Set load_local_constsF in shader_set_function().
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/shader.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 60e8174..a5b1486 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -3390,6 +3390,8 @@ static HRESULT shader_set_function(struct wined3d_shader *shader,
return WINED3DERR_INVALIDCALL;
}
+ shader->load_local_constsF = shader->lconst_inf_or_nan;
+
return WINED3D_OK;
}
@@ -3787,8 +3789,6 @@ static HRESULT shader_init(struct wined3d_shader *shader, struct wined3d_device
}
}
- shader->load_local_constsF = shader->lconst_inf_or_nan;
-
return hr;
}
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