=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Add support for A8_UNORM render targets.

Alexandre Julliard julliard at winehq.org
Fri Sep 7 16:49:26 CDT 2018


Module: wine
Branch: master
Commit: b457352f0c38a2c8d52fa84dcbcf1668ba4883bd
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=b457352f0c38a2c8d52fa84dcbcf1668ba4883bd

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Thu Sep  6 22:02:01 2018 +0200

wined3d: Add support for A8_UNORM render targets.

Not supported in core contexts yet.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=44655
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/utils.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index d75cbc1..6f13f91 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1531,7 +1531,8 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             ARB_TEXTURE_RG,             NULL},
     {WINED3DFMT_A8_UNORM,               GL_ALPHA8,                        GL_ALPHA8,                              0,
             GL_ALPHA,                   GL_UNSIGNED_BYTE,                 0,
-            WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
+            WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
+            | WINED3DFMT_FLAG_RENDERTARGET,
             WINED3D_GL_LEGACY_CONTEXT,  NULL},
     {WINED3DFMT_B4G4R4X4_UNORM,         GL_RGB4,                          GL_RGB4,                                0,
             GL_BGRA,                    GL_UNSIGNED_SHORT_4_4_4_4_REV,    0,




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