Henri Verbeet : wined3d: Accept "renderer" in addition to " DirectDrawRenderer".

Alexandre Julliard julliard at winehq.org
Mon Sep 24 15:48:22 CDT 2018


Module: wine
Branch: master
Commit: 723e62ab9956288e241c9a2956eaf9d2c955161e
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=723e62ab9956288e241c9a2956eaf9d2c955161e

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sat Sep 22 03:14:07 2018 +0330

wined3d: Accept "renderer" in addition to "DirectDrawRenderer".

Even though the "gdi" renderer is mainly used for ddraw, wined3d itself has no
knowledge of ddraw.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/wined3d_main.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index f8a84a1..3537a48 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -307,7 +307,8 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
             TRACE("Limiting PS shader model to %u.\n", wined3d_settings.max_sm_ps);
         if (!get_config_key_dword(hkey, appkey, "MaxShaderModelCS", &wined3d_settings.max_sm_cs))
             TRACE("Limiting CS shader model to %u.\n", wined3d_settings.max_sm_cs);
-        if (!get_config_key(hkey, appkey, "DirectDrawRenderer", buffer, size)
+        if ((!get_config_key(hkey, appkey, "renderer", buffer, size)
+                || !get_config_key(hkey, appkey, "DirectDrawRenderer", buffer, size))
                 && !strcmp(buffer, "gdi"))
         {
             TRACE("Disabling 3D support.\n");




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