Henri Verbeet : wined3d: Move the OpenGL texture format to struct wined3d_format_gl.

Alexandre Julliard julliard at winehq.org
Mon Sep 24 15:48:23 CDT 2018


Module: wine
Branch: master
Commit: 1606dd39e24cad61be49b744adeb7aac7eab2477
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=1606dd39e24cad61be49b744adeb7aac7eab2477

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sat Sep 22 03:14:09 2018 +0330

wined3d: Move the OpenGL texture format to struct wined3d_format_gl.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/context.c         |   4 +-
 dlls/wined3d/surface.c         |  48 ++--
 dlls/wined3d/texture.c         |  93 ++++----
 dlls/wined3d/utils.c           | 485 +++++++++++++++++++++--------------------
 dlls/wined3d/view.c            |  30 +--
 dlls/wined3d/wined3d_private.h |  11 +-
 6 files changed, 349 insertions(+), 322 deletions(-)

Diff:   https://source.winehq.org/git/wine.git/?a=commitdiff;h=1606dd39e24cad61be49b744adeb7aac7eab2477



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