Henri Verbeet : wined3d: Move the OpenGL texture format to struct wined3d_format_gl.
Alexandre Julliard
julliard at winehq.org
Mon Sep 24 15:48:23 CDT 2018
Module: wine
Branch: master
Commit: 1606dd39e24cad61be49b744adeb7aac7eab2477
URL: https://source.winehq.org/git/wine.git/?a=commit;h=1606dd39e24cad61be49b744adeb7aac7eab2477
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Sat Sep 22 03:14:09 2018 +0330
wined3d: Move the OpenGL texture format to struct wined3d_format_gl.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/context.c | 4 +-
dlls/wined3d/surface.c | 48 ++--
dlls/wined3d/texture.c | 93 ++++----
dlls/wined3d/utils.c | 485 +++++++++++++++++++++--------------------
dlls/wined3d/view.c | 30 +--
dlls/wined3d/wined3d_private.h | 11 +-
6 files changed, 349 insertions(+), 322 deletions(-)
Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=1606dd39e24cad61be49b744adeb7aac7eab2477
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