Andrew Wesie : wined3d: Remove extraneous flush from EndScene.

Alexandre Julliard julliard at winehq.org
Thu Sep 27 18:25:14 CDT 2018


Module: wine
Branch: master
Commit: 504380a2b3122d7a44c20fd96a12d8309fdf1822
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=504380a2b3122d7a44c20fd96a12d8309fdf1822

Author: Andrew Wesie <awesie at gmail.com>
Date:   Thu Sep 27 13:40:23 2018 -0500

wined3d: Remove extraneous flush from EndScene.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45724
Signed-off-by: Andrew Wesie <awesie at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/device.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 922de36..abb2a89 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3596,8 +3596,6 @@ HRESULT CDECL wined3d_device_end_scene(struct wined3d_device *device)
         return WINED3DERR_INVALIDCALL;
     }
 
-    wined3d_cs_emit_flush(device->cs);
-
     device->inScene = FALSE;
     return WINED3D_OK;
 }




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