Andrew Wesie : wined3d: Remove extraneous flush from EndScene.
Alexandre Julliard
julliard at winehq.org
Thu Sep 27 18:25:14 CDT 2018
Module: wine
Branch: master
Commit: 504380a2b3122d7a44c20fd96a12d8309fdf1822
URL: https://source.winehq.org/git/wine.git/?a=commit;h=504380a2b3122d7a44c20fd96a12d8309fdf1822
Author: Andrew Wesie <awesie at gmail.com>
Date: Thu Sep 27 13:40:23 2018 -0500
wined3d: Remove extraneous flush from EndScene.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45724
Signed-off-by: Andrew Wesie <awesie at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/device.c | 2 --
1 file changed, 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 922de36..abb2a89 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3596,8 +3596,6 @@ HRESULT CDECL wined3d_device_end_scene(struct wined3d_device *device)
return WINED3DERR_INVALIDCALL;
}
- wined3d_cs_emit_flush(device->cs);
-
device->inScene = FALSE;
return WINED3D_OK;
}
More information about the wine-cvs
mailing list