Zebediah Figura : quartz/vmr9: Avoid unloading d3d9 while holding d3d9 objects.
Alexandre Julliard
julliard at winehq.org
Tue Apr 2 16:09:58 CDT 2019
Module: wine
Branch: master
Commit: e4b58b450b1c0e35a1ef02d15b9dbb024ae210a9
URL: https://source.winehq.org/git/wine.git/?a=commit;h=e4b58b450b1c0e35a1ef02d15b9dbb024ae210a9
Author: Zebediah Figura <z.figura12 at gmail.com>
Date: Mon Apr 1 21:38:24 2019 -0500
quartz/vmr9: Avoid unloading d3d9 while holding d3d9 objects.
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/quartz/vmr9.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/quartz/vmr9.c b/dlls/quartz/vmr9.c
index de30049..885fbe2 100644
--- a/dlls/quartz/vmr9.c
+++ b/dlls/quartz/vmr9.c
@@ -834,7 +834,6 @@ static ULONG WINAPI VMR9Inner_Release(IUnknown * iface)
{
TRACE("Destroying\n");
BaseControlWindow_Destroy(&This->baseControlWindow);
- FreeLibrary(This->hD3d9);
if (This->allocator)
IVMRSurfaceAllocatorEx9_Release(This->allocator);
@@ -848,6 +847,7 @@ static ULONG WINAPI VMR9Inner_Release(IUnknown * iface)
This->allocator_d3d9_dev = NULL;
}
+ FreeLibrary(This->hD3d9);
CoTaskMemFree(This);
}
return refCount;
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