Zebediah Figura : quartz/vmr9: Avoid unloading d3d9 while holding d3d9 objects.

Alexandre Julliard julliard at winehq.org
Tue Apr 2 16:09:58 CDT 2019


Module: wine
Branch: master
Commit: e4b58b450b1c0e35a1ef02d15b9dbb024ae210a9
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=e4b58b450b1c0e35a1ef02d15b9dbb024ae210a9

Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Mon Apr  1 21:38:24 2019 -0500

quartz/vmr9: Avoid unloading d3d9 while holding d3d9 objects.

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/quartz/vmr9.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/quartz/vmr9.c b/dlls/quartz/vmr9.c
index de30049..885fbe2 100644
--- a/dlls/quartz/vmr9.c
+++ b/dlls/quartz/vmr9.c
@@ -834,7 +834,6 @@ static ULONG WINAPI VMR9Inner_Release(IUnknown * iface)
     {
         TRACE("Destroying\n");
         BaseControlWindow_Destroy(&This->baseControlWindow);
-        FreeLibrary(This->hD3d9);
 
         if (This->allocator)
             IVMRSurfaceAllocatorEx9_Release(This->allocator);
@@ -848,6 +847,7 @@ static ULONG WINAPI VMR9Inner_Release(IUnknown * iface)
             This->allocator_d3d9_dev = NULL;
         }
 
+        FreeLibrary(This->hD3d9);
         CoTaskMemFree(This);
     }
     return refCount;




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