=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: vkd3d-shader: Avoid mixing enum types ( Coverity).

Alexandre Julliard julliard at winehq.org
Mon Apr 8 15:10:52 CDT 2019


Module: vkd3d
Branch: master
Commit: a46a2fb21b320e50692a8fe22874128c9fb8c227
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=a46a2fb21b320e50692a8fe22874128c9fb8c227

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Apr  8 11:05:37 2019 +0200

vkd3d-shader: Avoid mixing enum types (Coverity).

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/spirv.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index b013416..54c52b7 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -5408,7 +5408,7 @@ static void vkd3d_dxbc_compiler_emit_default_control_point_phase(struct vkd3d_dx
         assert((input->mask & 0xff) == (output->mask & 0xff));
         assert(input->component_type == output->component_type);
 
-        if ((input_builtin = get_spirv_builtin_for_sysval(compiler, input->sysval_semantic)))
+        if ((input_builtin = get_spirv_builtin_for_sysval(compiler, vkd3d_siv_from_sysval(input->sysval_semantic))))
         {
             component_type = input_builtin->component_type;
             component_count = input_builtin->component_count;




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