=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: include: Move debug interfaces to vkd3d_d3d12sdklayers.h.
Alexandre Julliard
julliard at winehq.org
Fri Aug 2 14:24:34 CDT 2019
Module: vkd3d
Branch: master
Commit: 332b250e82a16bd1f5d6eec7659a834604452ec2
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=332b250e82a16bd1f5d6eec7659a834604452ec2
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Thu Aug 1 18:10:58 2019 +0200
include: Move debug interfaces to vkd3d_d3d12sdklayers.h.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
Makefile.am | 2 ++
include/.gitignore | 1 +
include/vkd3d_d3d12.idl | 24 ----------------------
include/vkd3d_d3d12sdklayers.idl | 43 ++++++++++++++++++++++++++++++++++++++++
tests/d3d12_crosstest.h | 1 +
5 files changed, 47 insertions(+), 24 deletions(-)
diff --git a/Makefile.am b/Makefile.am
index fe3a363..2b0e8f3 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -5,6 +5,7 @@ AM_LDFLAGS = -no-undefined
widl_headers = \
include/vkd3d_d3d12.h \
+ include/vkd3d_d3d12sdklayers.h \
include/vkd3d_d3dcommon.h \
include/vkd3d_dxgi.h \
include/vkd3d_dxgi1_2.h \
@@ -17,6 +18,7 @@ widl_headers = \
vkd3d_public_headers = \
include/vkd3d.h \
include/vkd3d_d3d12.h \
+ include/vkd3d_d3d12sdklayers.h \
include/vkd3d_d3dcommon.h \
include/vkd3d_dxgibase.h \
include/vkd3d_dxgiformat.h \
diff --git a/include/.gitignore b/include/.gitignore
index d21fd99..7ed2b78 100644
--- a/include/.gitignore
+++ b/include/.gitignore
@@ -2,6 +2,7 @@ config.h
config.h.in
stamp-h1
vkd3d_d3d12.h
+vkd3d_d3d12sdklayers.h
vkd3d_d3dcommon.h
vkd3d_dxgi.h
vkd3d_dxgi1_2.h
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl
index 067db8d..8489f56 100644
--- a/include/vkd3d_d3d12.idl
+++ b/include/vkd3d_d3d12.idl
@@ -2319,30 +2319,6 @@ interface ID3D12Device1 : ID3D12Device
}
[
- uuid(344488b7-6846-474b-b989-f027448245e0),
- object,
- local,
- pointer_default(unique)
-]
-interface ID3D12Debug : IUnknown
-{
- void EnableDebugLayer();
-}
-
-[
- uuid(affaa4ca-63fe-4d8e-b8ad-159000af4304),
- object,
- local,
- pointer_default(unique)
-]
-interface ID3D12Debug1 : IUnknown
-{
- void EnableDebugLayer();
- void SetEnableGPUBasedValidation(BOOL enable);
- void SetEnableSynchronizedCommandQueueValidation(BOOL enable);
-}
-
-[
uuid(34ab647b-3cc8-46ac-841b-c0965645c046),
object,
local,
diff --git a/include/vkd3d_d3d12sdklayers.idl b/include/vkd3d_d3d12sdklayers.idl
new file mode 100644
index 0000000..7663462
--- /dev/null
+++ b/include/vkd3d_d3d12sdklayers.idl
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2016-2019 Józef Kucia for CodeWeavers
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+import "vkd3d_d3d12.idl";
+
+[
+ uuid(344488b7-6846-474b-b989-f027448245e0),
+ object,
+ local,
+ pointer_default(unique)
+]
+interface ID3D12Debug : IUnknown
+{
+ void EnableDebugLayer();
+}
+
+[
+ uuid(affaa4ca-63fe-4d8e-b8ad-159000af4304),
+ object,
+ local,
+ pointer_default(unique)
+]
+interface ID3D12Debug1 : IUnknown
+{
+ void EnableDebugLayer();
+ void SetEnableGPUBasedValidation(BOOL enable);
+ void SetEnableSynchronizedCommandQueueValidation(BOOL enable);
+}
diff --git a/tests/d3d12_crosstest.h b/tests/d3d12_crosstest.h
index 1f7e764..7b59471 100644
--- a/tests/d3d12_crosstest.h
+++ b/tests/d3d12_crosstest.h
@@ -45,6 +45,7 @@ typedef int HRESULT;
#include "vkd3d_windows.h"
#define WIDL_C_INLINE_WRAPPERS
#include "vkd3d_d3d12.h"
+#include "vkd3d_d3d12sdklayers.h"
#include <inttypes.h>
#include <limits.h>
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