Zebediah Figura : d3d9: Update the primary stateblock in d3d9_device_MultiplyTransform().

Alexandre Julliard julliard at winehq.org
Fri Dec 6 16:06:40 CST 2019


Module: wine
Branch: master
Commit: 5b9a5ec4005ff537161f3f936e5f410cb04ed864
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=5b9a5ec4005ff537161f3f936e5f410cb04ed864

Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Tue Dec  3 22:23:24 2019 -0600

d3d9: Update the primary stateblock in d3d9_device_MultiplyTransform().

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d9/device.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 174cdc5bf4..82fba25ce7 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2120,6 +2120,7 @@ static HRESULT WINAPI d3d9_device_MultiplyTransform(IDirect3DDevice9Ex *iface,
 
     /* Note: D3DMATRIX is compatible with struct wined3d_matrix. */
     wined3d_mutex_lock();
+    wined3d_stateblock_multiply_transform(device->state, state, (const struct wined3d_matrix *)matrix);
     wined3d_device_multiply_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix);
     wined3d_mutex_unlock();
 




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