=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Mark dcl_input_ps_{siv, sgv} shader instructions as implemented.

Alexandre Julliard julliard at winehq.org
Wed Feb 13 15:30:41 CST 2019


Module: wine
Branch: master
Commit: 71ddc97b919b4a008b26605fd2c5aa670c2b4abc
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=71ddc97b919b4a008b26605fd2c5aa670c2b4abc

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Wed Feb 13 11:15:12 2019 +0100

wined3d: Mark dcl_input_ps_{siv, sgv} shader instructions as implemented.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/glsl_shader.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 49bfe39..78eed3e 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -11415,8 +11415,8 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_DCL_INPUT_CONTROL_POINT_COUNT    */ shader_glsl_nop,
     /* WINED3DSIH_DCL_INPUT_PRIMITIVE              */ shader_glsl_nop,
     /* WINED3DSIH_DCL_INPUT_PS                     */ shader_glsl_nop,
-    /* WINED3DSIH_DCL_INPUT_PS_SGV                 */ NULL,
-    /* WINED3DSIH_DCL_INPUT_PS_SIV                 */ NULL,
+    /* WINED3DSIH_DCL_INPUT_PS_SGV                 */ shader_glsl_nop,
+    /* WINED3DSIH_DCL_INPUT_PS_SIV                 */ shader_glsl_nop,
     /* WINED3DSIH_DCL_INPUT_SGV                    */ shader_glsl_nop,
     /* WINED3DSIH_DCL_INPUT_SIV                    */ shader_glsl_nop,
     /* WINED3DSIH_DCL_INTERFACE                    */ NULL,




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