=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: vkd3d-shader: Do not assume float type for arrayed shader outputs.

Alexandre Julliard julliard at winehq.org
Mon Feb 25 14:26:13 CST 2019


Module: vkd3d
Branch: master
Commit: cb24be8e83f626bb1bf6f49ccb4542c85903b4ee
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=cb24be8e83f626bb1bf6f49ccb4542c85903b4ee

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Feb 25 11:59:14 2019 +0100

vkd3d-shader: Do not assume float type for arrayed shader outputs.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/spirv.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index ac19aaf..f1e4a71 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -4081,7 +4081,7 @@ static void vkd3d_dxbc_compiler_emit_store_shader_output(struct vkd3d_dxbc_compi
         return;
     }
 
-    type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, 1);
+    type_id = vkd3d_spirv_get_type_id(builder, output_info->component_type, 1);
     ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassOutput, type_id);
     mask = output_info->array_element_mask;
     mask &= (1u << (output->semantic_index * VKD3D_VEC4_SIZE)) - 1;




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