=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: vkd3d-shader: Avoid multiple PrimitiveId declarations in hull shaders.
Alexandre Julliard
julliard at winehq.org
Tue Jun 25 17:18:17 CDT 2019
Module: vkd3d
Branch: master
Commit: 3172faf61282f934d928683f423e4742bcc25baf
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=3172faf61282f934d928683f423e4742bcc25baf
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Tue Jun 25 14:30:11 2019 +0200
vkd3d-shader: Avoid multiple PrimitiveId declarations in hull shaders.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/spirv.c | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 73d2661..ee40953 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -4047,6 +4047,7 @@ static void vkd3d_dxbc_compiler_emit_input_register(struct vkd3d_dxbc_compiler *
const struct vkd3d_shader_register *reg = &dst->reg;
const struct vkd3d_spirv_builtin *builtin;
struct vkd3d_symbol reg_symbol;
+ struct rb_entry *entry;
uint32_t input_id;
assert(!reg->idx[0].rel_addr);
@@ -4059,9 +4060,13 @@ static void vkd3d_dxbc_compiler_emit_input_register(struct vkd3d_dxbc_compiler *
return;
}
+ /* vPrim may be declared in multiple hull shader phases. */
+ vkd3d_symbol_make_register(®_symbol, reg);
+ if ((entry = rb_get(&compiler->symbol_table, ®_symbol)))
+ return;
+
input_id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, SpvStorageClassInput, 0);
- vkd3d_symbol_make_register(®_symbol, reg);
vkd3d_symbol_set_register_info(®_symbol, input_id, SpvStorageClassInput,
builtin->component_type, vkd3d_write_mask_from_component_count(builtin->component_count));
reg_symbol.info.reg.is_aggregate = builtin->spirv_array_size;
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