Matteo Bruni : d3dx9: Get rid of the ID3DXEffectImpl #define.

Alexandre Julliard julliard at winehq.org
Fri Mar 1 16:42:11 CST 2019


Module: wine
Branch: master
Commit: d18fb86134d40ccee8df84ce7ccc4e1bdcb2d481
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=d18fb86134d40ccee8df84ce7ccc4e1bdcb2d481

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Thu Feb 28 19:14:39 2019 +0100

d3dx9: Get rid of the ID3DXEffectImpl #define.

Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3dx9_36/effect.c | 22 ++++++++++------------
 1 file changed, 10 insertions(+), 12 deletions(-)

diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 78aa1c0..bdc96e7 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -148,11 +148,9 @@ struct d3dx_technique
     struct IDirect3DStateBlock9 *saved_state;
 };
 
-#define ID3DXEffectImpl d3dx_effect
-
 struct d3dx9_base_effect
 {
-    struct ID3DXEffectImpl *effect;
+    struct d3dx_effect *effect;
 
     UINT parameter_count;
     UINT technique_count;
@@ -718,7 +716,7 @@ static void d3dx9_base_effect_cleanup(struct d3dx9_base_effect *base)
     }
 }
 
-static void free_effect(struct ID3DXEffectImpl *effect)
+static void free_effect(struct d3dx_effect *effect)
 {
     TRACE("Free effect %p\n", effect);
 
@@ -2841,7 +2839,7 @@ static void d3dx9_set_material_parameter(enum MATERIAL_TYPE op, D3DMATERIAL9 *ma
     }
 }
 
-static HRESULT d3dx_set_shader_const_state(struct ID3DXEffectImpl *effect, enum SHADER_CONSTANT_TYPE op, UINT index,
+static HRESULT d3dx_set_shader_const_state(struct d3dx_effect *effect, enum SHADER_CONSTANT_TYPE op, UINT index,
         struct d3dx_parameter *param, void *value_ptr)
 {
     static const struct
@@ -2940,10 +2938,10 @@ static HRESULT d3dx_set_shader_const_state(struct ID3DXEffectImpl *effect, enum
     return ret;
 }
 
-static HRESULT d3dx9_apply_state(struct ID3DXEffectImpl *effect, struct d3dx_pass *pass,
+static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *pass,
         struct d3dx_state *state, unsigned int parent_index, BOOL update_all);
 
-static HRESULT d3dx_set_shader_constants(struct ID3DXEffectImpl *effect, struct d3dx_pass *pass,
+static HRESULT d3dx_set_shader_constants(struct d3dx_effect *effect, struct d3dx_pass *pass,
         struct d3dx_parameter *param, BOOL vs, BOOL update_all)
 {
     HRESULT hr, ret;
@@ -2989,7 +2987,7 @@ static HRESULT d3dx_set_shader_constants(struct ID3DXEffectImpl *effect, struct
     return ret;
 }
 
-static HRESULT d3dx9_apply_state(struct ID3DXEffectImpl *effect, struct d3dx_pass *pass,
+static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *pass,
         struct d3dx_state *state, unsigned int parent_index, BOOL update_all)
 {
     struct d3dx_parameter *param;
@@ -3125,7 +3123,7 @@ static HRESULT d3dx9_apply_state(struct ID3DXEffectImpl *effect, struct d3dx_pas
     return D3D_OK;
 }
 
-static HRESULT d3dx9_apply_pass_states(struct ID3DXEffectImpl *effect, struct d3dx_pass *pass, BOOL update_all)
+static HRESULT d3dx9_apply_pass_states(struct d3dx_effect *effect, struct d3dx_pass *pass, BOOL update_all)
 {
     unsigned int i;
     HRESULT ret;
@@ -6540,7 +6538,7 @@ static const char **parse_skip_constants_string(char *skip_constants_string, uns
 
 static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base,
         const char *data, SIZE_T data_size, const D3D_SHADER_MACRO *defines, ID3DInclude *include,
-        UINT eflags, ID3DBlob **errors, struct ID3DXEffectImpl *effect, struct d3dx_effect_pool *pool,
+        UINT eflags, ID3DBlob **errors, struct d3dx_effect *effect, struct d3dx_effect_pool *pool,
         const char *skip_constants_string)
 {
     DWORD tag, offset;
@@ -6683,7 +6681,7 @@ static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base,
     return D3D_OK;
 }
 
-static HRESULT d3dx9_effect_init(struct ID3DXEffectImpl *effect, struct IDirect3DDevice9 *device,
+static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDevice9 *device,
         const char *data, SIZE_T data_size, const D3D_SHADER_MACRO *defines, ID3DInclude *include,
         UINT eflags, ID3DBlob **error_messages, struct ID3DXEffectPool *pool, const char *skip_constants)
 {
@@ -6727,7 +6725,7 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s
         const D3DXMACRO *defines, struct ID3DXInclude *include, const char *skip_constants, DWORD flags,
         struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors)
 {
-    struct ID3DXEffectImpl *object;
+    struct d3dx_effect *object;
     HRESULT hr;
 
     TRACE("device %p, srcdata %p, srcdatalen %u, defines %p, include %p,"




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