Michael Stefaniuc : d3dx9: Merge the d3dx_effect_GetTexture() helper.
Alexandre Julliard
julliard at winehq.org
Thu Mar 14 18:33:22 CDT 2019
Module: wine
Branch: master
Commit: f06d6ab0858db398576e36bf295be581952d6209
URL: https://source.winehq.org/git/wine.git/?a=commit;h=f06d6ab0858db398576e36bf295be581952d6209
Author: Michael Stefaniuc <mstefani at winehq.org>
Date: Wed Mar 13 00:10:56 2019 +0100
d3dx9: Merge the d3dx_effect_GetTexture() helper.
Signed-off-by: Michael Stefaniuc <mstefani at winehq.org>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3dx9_36/effect.c | 42 ++++++++++++++++++------------------------
1 file changed, 18 insertions(+), 24 deletions(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 155a499..0b7f89d 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -1528,27 +1528,6 @@ static HRESULT d3dx9_base_effect_set_texture(struct d3dx9_base_effect *base,
return D3DERR_INVALIDCALL;
}
-static HRESULT d3dx9_base_effect_get_texture(struct d3dx9_base_effect *base,
- D3DXHANDLE parameter, struct IDirect3DBaseTexture9 **texture)
-{
- struct d3dx_parameter *param = get_valid_parameter(base, parameter);
-
- if (texture && param && !param->element_count &&
- (param->type == D3DXPT_TEXTURE || param->type == D3DXPT_TEXTURE1D
- || param->type == D3DXPT_TEXTURE2D || param->type == D3DXPT_TEXTURE3D
- || param->type == D3DXPT_TEXTURECUBE))
- {
- *texture = *(struct IDirect3DBaseTexture9 **)param->data;
- if (*texture) IDirect3DBaseTexture9_AddRef(*texture);
- TRACE("Returning %p\n", *texture);
- return D3D_OK;
- }
-
- WARN("Parameter not found.\n");
-
- return D3DERR_INVALIDCALL;
-}
-
static HRESULT d3dx9_base_effect_get_vertex_shader(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader)
{
@@ -3563,14 +3542,29 @@ static HRESULT WINAPI d3dx_effect_SetTexture(struct ID3DXEffect *iface, D3DXHAND
return d3dx9_base_effect_set_texture(&effect->base_effect, parameter, texture);
}
-static HRESULT WINAPI d3dx_effect_GetTexture(struct ID3DXEffect *iface, D3DXHANDLE parameter,
- struct IDirect3DBaseTexture9 **texture)
+static HRESULT WINAPI d3dx_effect_GetTexture(ID3DXEffect *iface, D3DXHANDLE parameter,
+ IDirect3DBaseTexture9 **texture)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
+ struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, texture %p.\n", iface, parameter, texture);
- return d3dx9_base_effect_get_texture(&effect->base_effect, parameter, texture);
+ if (texture && param && !param->element_count
+ && (param->type == D3DXPT_TEXTURE || param->type == D3DXPT_TEXTURE1D
+ || param->type == D3DXPT_TEXTURE2D || param->type == D3DXPT_TEXTURE3D
+ || param->type == D3DXPT_TEXTURECUBE))
+ {
+ *texture = *(IDirect3DBaseTexture9 **)param->data;
+ if (*texture)
+ IDirect3DBaseTexture9_AddRef(*texture);
+ TRACE("Returning %p.\n", *texture);
+ return D3D_OK;
+ }
+
+ WARN("Parameter not found.\n");
+
+ return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI d3dx_effect_GetPixelShader(ID3DXEffect *iface, D3DXHANDLE parameter,
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