=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: vkd3d-shader: Do not enable SpvCapabilityUniformBufferArrayDynamicIndexing.
Alexandre Julliard
julliard at winehq.org
Tue Mar 19 17:09:05 CDT 2019
Module: vkd3d
Branch: master
Commit: bcd60c21caa0300e41ad2267ad8abee82ee82434
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=bcd60c21caa0300e41ad2267ad8abee82ee82434
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Tue Mar 19 14:41:01 2019 +0100
vkd3d-shader: Do not enable SpvCapabilityUniformBufferArrayDynamicIndexing.
This capability is for dynamic indexing *arrays* of uniform buffers.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/spirv.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 0aa220f..f8ba598 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -4480,9 +4480,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_constant_buffer(struct vkd3d_dxbc_compi
assert(!(instruction->flags & ~VKD3DSI_INDEXED_DYNAMIC));
- if (instruction->flags & VKD3DSI_INDEXED_DYNAMIC)
- vkd3d_spirv_enable_capability(builder, SpvCapabilityUniformBufferArrayDynamicIndexing);
-
cb_size = reg->idx[1].offset;
if ((push_cb = vkd3d_dxbc_compiler_find_push_constant_buffer(compiler, reg)))
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