Henri Verbeet : wined3d: Rename context_destroy_gl_resources() to wined3d_context_cleanup().
Alexandre Julliard
julliard at winehq.org
Fri May 3 15:46:17 CDT 2019
Module: wine
Branch: master
Commit: 08b8801c3c0cf99665ad0120b3b127fa220336c5
URL: https://source.winehq.org/git/wine.git/?a=commit;h=08b8801c3c0cf99665ad0120b3b127fa220336c5
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri May 3 15:43:59 2019 +0430
wined3d: Rename context_destroy_gl_resources() to wined3d_context_cleanup().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/context.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 5978627..3f9605c 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -1312,7 +1312,7 @@ static void context_update_window(struct wined3d_context *context)
}
}
-static void context_destroy_gl_resources(struct wined3d_context *context)
+static void wined3d_context_cleanup(struct wined3d_context *context)
{
struct wined3d_pipeline_statistics_query *pipeline_statistics_query;
const struct wined3d_gl_info *gl_info = context->gl_info;
@@ -1510,7 +1510,7 @@ BOOL context_set_current(struct wined3d_context *ctx)
if (old->destroyed)
{
TRACE("Switching away from destroyed context %p.\n", old);
- context_destroy_gl_resources(old);
+ wined3d_context_cleanup(old);
heap_free((void *)old->gl_info);
heap_free(old);
}
@@ -2328,7 +2328,7 @@ void wined3d_context_destroy(struct wined3d_context *context)
{
struct wined3d_gl_info *gl_info;
- /* Make a copy of gl_info for context_destroy_gl_resources() use, the
+ /* Make a copy of gl_info for wined3d_context_cleanup() use, the
* one in wined3d_adapter may go away in the meantime. */
gl_info = heap_alloc(sizeof(*gl_info));
*gl_info = *context->gl_info;
@@ -2338,7 +2338,7 @@ void wined3d_context_destroy(struct wined3d_context *context)
return;
}
- context_destroy_gl_resources(context);
+ wined3d_context_cleanup(context);
TlsSetValue(wined3d_context_tls_idx, NULL);
heap_free(context);
}
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