Henri Verbeet : wined3d: Determine the ORM_BACKBUFFER depth/ stencil format in wined3d_adapter_gl_create_context().

Alexandre Julliard julliard at winehq.org
Tue May 7 17:32:46 CDT 2019


Module: wine
Branch: master
Commit: 1859ca857f94a8ca489a49d8d5d885651c0cf1b3
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=1859ca857f94a8ca489a49d8d5d885651c0cf1b3

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue May  7 15:18:09 2019 +0430

wined3d: Determine the ORM_BACKBUFFER depth/stencil format in wined3d_adapter_gl_create_context().

Instead of in wined3d_swapchain_cs_init().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/adapter_vk.c      |  2 +-
 dlls/wined3d/context.c         | 90 ++++++++++++++++++++++++++++--------------
 dlls/wined3d/directx.c         |  3 +-
 dlls/wined3d/swapchain.c       | 27 +------------
 dlls/wined3d/wined3d_private.h |  8 ++--
 5 files changed, 67 insertions(+), 63 deletions(-)

Diff:   https://source.winehq.org/git/wine.git/?a=commitdiff;h=1859ca857f94a8ca489a49d8d5d885651c0cf1b3



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