Henri Verbeet : wined3d: Determine the ORM_BACKBUFFER depth/ stencil format in wined3d_adapter_gl_create_context().
Alexandre Julliard
julliard at winehq.org
Tue May 7 17:32:46 CDT 2019
Module: wine
Branch: master
Commit: 1859ca857f94a8ca489a49d8d5d885651c0cf1b3
URL: https://source.winehq.org/git/wine.git/?a=commit;h=1859ca857f94a8ca489a49d8d5d885651c0cf1b3
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue May 7 15:18:09 2019 +0430
wined3d: Determine the ORM_BACKBUFFER depth/stencil format in wined3d_adapter_gl_create_context().
Instead of in wined3d_swapchain_cs_init().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/adapter_vk.c | 2 +-
dlls/wined3d/context.c | 90 ++++++++++++++++++++++++++++--------------
dlls/wined3d/directx.c | 3 +-
dlls/wined3d/swapchain.c | 27 +------------
dlls/wined3d/wined3d_private.h | 8 ++--
5 files changed, 67 insertions(+), 63 deletions(-)
Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=1859ca857f94a8ca489a49d8d5d885651c0cf1b3
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