Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetViewport().

Alexandre Julliard julliard at winehq.org
Thu Nov 7 16:16:03 CST 2019


Module: wine
Branch: master
Commit: 960a460e37a4677891126979c5a282d55e943d9d
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=960a460e37a4677891126979c5a282d55e943d9d

Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Wed Nov  6 10:20:22 2019 -0600

d3d9: Handle stateblocks in d3d9_device_SetViewport().

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d9/device.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 7224c31e6e..b4ba9223e0 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2123,7 +2123,9 @@ static HRESULT WINAPI d3d9_device_SetViewport(IDirect3DDevice9Ex *iface, const D
     vp.max_z = viewport->MaxZ;
 
     wined3d_mutex_lock();
-    wined3d_device_set_viewports(device->wined3d_device, 1, &vp);
+    wined3d_stateblock_set_viewport(device->update_state, &vp);
+    if (!device->recording)
+        wined3d_device_set_viewports(device->wined3d_device, 1, &vp);
     wined3d_mutex_unlock();
 
     return D3D_OK;




More information about the wine-cvs mailing list