Connor McAdams : d3dcompiler: Implement ID3D10ShaderReflectionConstantBuffer GetVariableByIndex() method.

Alexandre Julliard julliard at winehq.org
Thu Nov 14 15:51:28 CST 2019


Module: wine
Branch: master
Commit: a812c1a5ef177567db2e8f8d389d2f6f32399363
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=a812c1a5ef177567db2e8f8d389d2f6f32399363

Author: Connor McAdams <conmanx360 at gmail.com>
Date:   Thu Nov 14 20:59:57 2019 +0100

d3dcompiler: Implement ID3D10ShaderReflectionConstantBuffer GetVariableByIndex() method.

Signed-off-by: Connor McAdams <conmanx360 at gmail.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3dcompiler_43/reflection.c | 12 ++++++++++--
 1 file changed, 10 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 34a9984768..5c08cdf5e4 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -2077,9 +2077,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_constant_buffer_GetDesc
 static ID3D10ShaderReflectionVariable * STDMETHODCALLTYPE d3d10_shader_reflection_constant_buffer_GetVariableByIndex(
         ID3D10ShaderReflectionConstantBuffer *iface, UINT index)
 {
-    FIXME("iface %p, index %d stub!\n", iface, index);
+    struct d3dcompiler_shader_reflection_constant_buffer *cb = impl_from_ID3D10ShaderReflectionConstantBuffer(iface);
 
-    return &null_variable.ID3D10ShaderReflectionVariable_iface;
+    TRACE("iface %p, index %u.\n", iface, index);
+
+    if (index >= cb->variable_count)
+    {
+        WARN("Invalid index specified.\n");
+        return &null_variable.ID3D10ShaderReflectionVariable_iface;
+    }
+
+    return &cb->variables[index].ID3D10ShaderReflectionVariable_iface;
 }
 
 static ID3D10ShaderReflectionVariable * STDMETHODCALLTYPE d3d10_shader_reflection_constant_buffer_GetVariableByName(




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