Zebediah Figura : d3d8: Handle stateblocks in d3d8_device_LightEnable().

Alexandre Julliard julliard at winehq.org
Fri Nov 15 16:55:19 CST 2019


Module: wine
Branch: master
Commit: 21d331e3c4b2cbe2152265e4e856b015433c82c6
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=21d331e3c4b2cbe2152265e4e856b015433c82c6

Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Fri Nov 15 09:46:52 2019 -0600

d3d8: Handle stateblocks in d3d8_device_LightEnable().

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d8/device.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index a7a08b3f80..92b67b9274 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -1781,7 +1781,9 @@ static HRESULT WINAPI d3d8_device_LightEnable(IDirect3DDevice8 *iface, DWORD ind
     TRACE("iface %p, index %u, enable %#x.\n", iface, index, enable);
 
     wined3d_mutex_lock();
-    hr = wined3d_device_set_light_enable(device->wined3d_device, index, enable);
+    hr = wined3d_stateblock_set_light_enable(device->update_state, index, enable);
+    if (SUCCEEDED(hr) && !device->recording)
+        hr = wined3d_device_set_light_enable(device->wined3d_device, index, enable);
     wined3d_mutex_unlock();
 
     return hr;




More information about the wine-cvs mailing list