Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetRenderState().
Alexandre Julliard
julliard at winehq.org
Fri Oct 18 14:01:15 CDT 2019
Module: wine
Branch: master
Commit: c9ee1b0b88043c390634eb266126854afaec6c0a
URL: https://source.winehq.org/git/wine.git/?a=commit;h=c9ee1b0b88043c390634eb266126854afaec6c0a
Author: Zebediah Figura <z.figura12 at gmail.com>
Date: Thu Oct 3 19:38:06 2019 -0500
d3d9: Handle stateblocks in d3d9_device_SetRenderState().
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d9/device.c | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index ee5de2f06f..3d16812d59 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2273,14 +2273,18 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_SetRenderState(IDirect3DDevi
{
wined3d_color_from_d3dcolor(&factor, value);
wined3d_mutex_lock();
- wined3d_device_set_blend_state(device->wined3d_device, NULL, &factor);
+ wined3d_stateblock_set_blend_factor(device->update_state, &factor);
+ if (!device->recording)
+ wined3d_device_set_blend_state(device->wined3d_device, NULL, &factor);
wined3d_mutex_unlock();
return D3D_OK;
}
wined3d_mutex_lock();
- wined3d_device_set_render_state(device->wined3d_device, state, value);
+ wined3d_stateblock_set_render_state(device->update_state, state, value);
+ if (!device->recording)
+ wined3d_device_set_render_state(device->wined3d_device, state, value);
wined3d_mutex_unlock();
return D3D_OK;
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