Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetRenderState().

Alexandre Julliard julliard at winehq.org
Fri Oct 18 14:01:15 CDT 2019


Module: wine
Branch: master
Commit: c9ee1b0b88043c390634eb266126854afaec6c0a
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=c9ee1b0b88043c390634eb266126854afaec6c0a

Author: Zebediah Figura <z.figura12 at gmail.com>
Date:   Thu Oct  3 19:38:06 2019 -0500

d3d9: Handle stateblocks in d3d9_device_SetRenderState().

Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d9/device.c | 8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index ee5de2f06f..3d16812d59 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2273,14 +2273,18 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_SetRenderState(IDirect3DDevi
     {
         wined3d_color_from_d3dcolor(&factor, value);
         wined3d_mutex_lock();
-        wined3d_device_set_blend_state(device->wined3d_device, NULL, &factor);
+        wined3d_stateblock_set_blend_factor(device->update_state, &factor);
+        if (!device->recording)
+            wined3d_device_set_blend_state(device->wined3d_device, NULL, &factor);
         wined3d_mutex_unlock();
 
         return D3D_OK;
     }
 
     wined3d_mutex_lock();
-    wined3d_device_set_render_state(device->wined3d_device, state, value);
+    wined3d_stateblock_set_render_state(device->update_state, state, value);
+    if (!device->recording)
+        wined3d_device_set_render_state(device->wined3d_device, state, value);
     wined3d_mutex_unlock();
 
     return D3D_OK;




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