Louis Lenders : uianimation: Add IUIAnimationTimer stubbed interface.
Alexandre Julliard
julliard at winehq.org
Tue Oct 29 17:41:46 CDT 2019
Module: wine
Branch: master
Commit: d8d032da8bae7172a971baadacf2fb74e5d03e48
URL: https://source.winehq.org/git/wine.git/?a=commit;h=d8d032da8bae7172a971baadacf2fb74e5d03e48
Author: Louis Lenders <xerox.xerox2000x at gmail.com>
Date: Tue Oct 29 00:28:58 2019 +0000
uianimation: Add IUIAnimationTimer stubbed interface.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair at hotmail.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/uianimation/main.c | 140 ++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 140 insertions(+)
diff --git a/dlls/uianimation/main.c b/dlls/uianimation/main.c
index c9ce692ebc..3f1c6a182b 100644
--- a/dlls/uianimation/main.c
+++ b/dlls/uianimation/main.c
@@ -351,7 +351,145 @@ static HRESULT manager_create( IUnknown *outer, REFIID iid, void **obj )
return hr;
}
+/***********************************************************************
+ * IUIAnimationTimer
+ */
+struct timer
+{
+ IUIAnimationTimer IUIAnimationTimer_iface;
+ LONG ref;
+};
+
+struct timer *impl_from_IUIAnimationTimer( IUIAnimationTimer *iface )
+{
+ return CONTAINING_RECORD( iface, struct timer, IUIAnimationTimer_iface );
+}
+
+static HRESULT WINAPI timer_QueryInterface( IUIAnimationTimer *iface, REFIID iid, void **obj )
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+
+ TRACE( "(%p)->(%s %p)\n", This, debugstr_guid( iid ), obj );
+
+ if (IsEqualIID( iid, &IID_IUnknown ) ||
+ IsEqualIID( iid, &IID_IUIAnimationTimer ))
+ {
+ IUIAnimationTimer_AddRef( iface );
+ *obj = iface;
+ return S_OK;
+ }
+
+ FIXME( "interface %s not implemented\n", debugstr_guid( iid ) );
+ *obj = NULL;
+ return E_NOINTERFACE;
+}
+
+static ULONG WINAPI timer_AddRef( IUIAnimationTimer *iface )
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ ULONG ref = InterlockedIncrement( &This->ref );
+
+ TRACE( "(%p) ref = %u\n", This, ref );
+ return ref;
+}
+
+static ULONG WINAPI timer_Release( IUIAnimationTimer *iface )
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ ULONG ref = InterlockedDecrement(&This->ref);
+
+ TRACE( "(%p) ref = %u\n", This, ref );
+
+ if (!ref)
+ heap_free( This );
+
+ return ref;
+}
+
+static HRESULT WINAPI timer_SetTimerUpdateHandler (IUIAnimationTimer *iface,
+ IUIAnimationTimerUpdateHandler *update_handler,
+ UI_ANIMATION_IDLE_BEHAVIOR idle_behaviour)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->(%p, %d)\n", This, update_handler, idle_behaviour );
+ return E_NOTIMPL;
+}
+
+ static HRESULT WINAPI timer_SetTimerEventHandler (IUIAnimationTimer *iface,
+ IUIAnimationTimerEventHandler *handler)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->()\n", This );
+ return S_OK;
+}
+
+static HRESULT WINAPI timer_Enable (IUIAnimationTimer *iface)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->()\n", This );
+ return S_OK;
+}
+
+static HRESULT WINAPI timer_Disable (IUIAnimationTimer *iface)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->()\n", This );
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI timer_IsEnabled (IUIAnimationTimer *iface)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->()\n", This );
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI timer_GetTime (IUIAnimationTimer *iface, UI_ANIMATION_SECONDS *seconds)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->(%p)\n", This, seconds );
+ return S_OK;
+}
+
+static HRESULT WINAPI timer_SetFrameRateThreshold (IUIAnimationTimer *iface, UINT32 frames_per_sec)
+{
+ struct timer *This = impl_from_IUIAnimationTimer( iface );
+ FIXME( "stub (%p)->(%d)\n", This, frames_per_sec );
+ return E_NOTIMPL;
+}
+
+const struct IUIAnimationTimerVtbl timer_vtbl =
+{
+ timer_QueryInterface,
+ timer_AddRef,
+ timer_Release,
+ timer_SetTimerUpdateHandler,
+ timer_SetTimerEventHandler,
+ timer_Enable,
+ timer_Disable,
+ timer_IsEnabled,
+ timer_GetTime,
+ timer_SetFrameRateThreshold,
+};
+
+static HRESULT timer_create( IUnknown *outer, REFIID iid, void **obj )
+{
+ struct timer *This = heap_alloc( sizeof(*This) );
+ HRESULT hr;
+
+ if (!This)
+ return E_OUTOFMEMORY;
+ This->IUIAnimationTimer_iface.lpVtbl = &timer_vtbl;
+ This->ref = 1;
+
+ hr = IUIAnimationTimer_QueryInterface( &This->IUIAnimationTimer_iface, iid, obj );
+
+ IUIAnimationTimer_Release( &This->IUIAnimationTimer_iface );
+ return hr;
+}
+
static struct class_factory manager_cf = { { &class_factory_vtbl }, manager_create };
+static struct class_factory timer_cf = { { &class_factory_vtbl }, timer_create };
/******************************************************************
* DllGetClassObject
@@ -364,6 +502,8 @@ HRESULT WINAPI DllGetClassObject( REFCLSID clsid, REFIID iid, void **obj )
if (IsEqualCLSID( clsid, &CLSID_UIAnimationManager ))
cf = &manager_cf.IClassFactory_iface;
+ else if (IsEqualCLSID( clsid, &CLSID_UIAnimationTimer ))
+ cf = &timer_cf.IClassFactory_iface;
if (!cf)
return CLASS_E_CLASSNOTAVAILABLE;
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